Andrewgosu
The Silent Pandaren Helper
- Reaction score
- 716
No, comments are not fluff.
Comments are... comments, you see.
Comments are... comments, you see.
Are the extra effects from UMSWE allowed?
And is there any limit in the number of attachment systems?
Isn't just a spell already implementable?
However, if you mean configuration options, then they would be nice to have.
>But spells that have a lot of dummy units,spells,buffs,etc. can be a pain in the *** to import
That's why there should be Configuration Header, where the constants can easily be changed.
Are the extra effects from UMSWE allowed?
@ jnZ
I believe you're spell is in violation of the rules:
And it looks like you tried to use localized globals (Tried because you've done it wrong). You do something like local effect WDEffect and I thing that would be counted as a GUI-JASS hybrid.
Note! No GUI-JASS hybrids (pseudo locals, etc.)! They are not allowed.
What's wrong with doing it that way? I doubt you can lose points for using a dummy unit for effects (unless it results in leaks ) and it's adhering to the rulesotherwise, the only thing i could do/did before is creating units with the effect models and add timers to them
You declared a totally new local (the global variable WDEffect is actually udg_WDEffect ) instead of localizing the globalbtw what did i do wrong?