This trigger is making my game crash

Crimson

Member
Reaction score
3
Northern Impact
Events
Game - GDD_Event becomes Equal to 0.00
Conditions
(Level of Northern Impact for GDD_DamageSource) Not equal to 0
Actions
Special Effect - Create a special effect attached to the chest of GDD_DamagedUnit using Abilities\Weapons\FrostWyrmMissile\FrostWyrmMissile.mdl
Special Effect - Destroy (Last created special effect)
Unit - Cause GDD_DamageSource to damage GDD_DamagedUnit, dealing 250.00 damage of attack type Chaos and damage type Normal

Even when I use attacking unit, triggering unit, add the event triggering unit takes damage remove the condition...it still makes the game crash. Turning it off after execution doesn't help either.
 

vypur85

Hibernate
Reaction score
803
In the beginning of the trigger, add 'Trigger - Turn off (This trigger)'. And at the end of the trigger (after your damage action), add 'Trigger - Turn on (This trigger)'.
 
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