Trapping units in circles?

Crimson

Member
Reaction score
3
Can anyone tell me how people do those spells where enemy units are trapped in circles and can't get out until the spell wears off?
 

darkRae

Ueki Fan (Ueki is watching you)
Reaction score
173
Can anyone tell me how people do those spells where enemy units are trapped in circles and can't get out until the spell wears off?

Maybe you could clarify which spells you are referring to? Would be great. Thanks.
 

Crimson

Member
Reaction score
3
I mean target area spells where they're once activated, trap units that are within the target area.
 

denmax

You can change this now in User CP.
Reaction score
155
I think he's referring to Disruptor's Kinetic Field.

The thing you have to do is to create two variables for the (Target point) and (Unit group).

I haven't accessed WE in 5 years, so I'll try my best to code them for you. And I've probably forgotten some techniques already (like MUI, memory leak cleaning, so you're going to figure these things out)

And I'll be honest, I'm not sure if what I'm doing actually works. I know that it probably generates a thousand leaks, but other than that, I'm not so sure.

First:

CastPoint - Point variable
OutsideRadius - Unit group variable
InsideRadius - Unit group variable
Distance - Real variable
Trigger:
  • First Trigger
    • Events
      • Unit - Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Your Ability
    • Actions
      • Set CastPoint = (Casting point)
      • Unit Group - Pick every unit and do (actions)
        • Do - Actions
          • Unit Group - Add (Picked unit) to (OutsideRadius)
      • Unit Group - Pick every unit in (Your Radius) units around (CastPoint) and do (actions)
        • Do - Actions
          • Unit Group - Add (Picked unit) to (InsideRadius)
          • Unit Group - Remove (Picked unit) from (OutsideRadius)
      • Trigger - Turn on Second Trigger
      • Wait (Your Duration) seconds
      • Trigger - Turn off Second Trigger


Trigger:
  • Second Trigger - Initially Off
    • Events
      • Time - Every 0.20 seconds of the game
    • Conditions
    • Actions
      • Unit Group - Pick every unit in (InsideRadius) and do (actions)
        • Do - Actions
          • Set Distance = Units between (CastPoint) and (Positiong of (Picked Unit))
          • If all (conditions) are true, then do (actions), else do (actions)
            • If - Conditions
              • Distance is greater than (Your Radius)
            • Do - Actions
              • Unit - Move (Picked unit) to (CastPoint offset by (Your Radius - 20) towards (Integer(Angle between CastPoint and (Position of (Picked Unit)))) degrees
            • Else - Actions
              • If (Distance is greater than (Your Radius + 100)) then (Unit Group - Remove (Picked unit) from (InsideRadius)) and (Unit Group - Add (Picked unit) to (OutsideRadius))
      • Unit Group - Pick every unit in (OutsideRadius) and do (actions)
        • Do - Actions
          • Set Distance = Units between (CastPoint) and (Positiong of (Picked Unit))
          • If all (conditions) are true, then do (actions), else do (actions)
            • If - Conditions
              • Distance is less than (Your Radius)
            • Do - Actions
              • Unit - Move (Picked unit) to (CastPoint offset by (Your Radius + 20) towards (Integer(Angle between CastPoint and (Position of (Picked Unit)))) degrees
            • Else - Actions
              • If (Distance is less than (Your Radius - 100)) then (Unit Group - Remove (Picked unit) from (OutsideRadius)) and (Unit Group - Add (Picked unit) to (InsideRadius))
 

keychup

Active Member
Reaction score
34
This allows multiple units to use the same ability

Trigger 1:
Events
- Units Starts the effect of an ability
Conditions
- Ability being cast is equal to name of ability
Actions
- Set POINTA = Position of triggering unit
- Create a dummy at POINTA
- Add a X second generic expiration timer for last created unit
- Add last created unit to DUMMYGROUP
-Custom Script: Call RemoveLocation (udg_POINTA)

Trigger 2:
Events
- Every 0.1 seconds of game time
Conditions
- Number of units in DUMMYGROUP is Greater than 0
Actions
- Pick Every Unit in DUMMYGROUP
-- Set UNIT = Picked unit
-- Set POINTA = Position of UNIT
-- Set TARGETGROUP = Units within X range of POINTA
-- Pick Every Unit in TARGETGROUP
--- If
--- Picked unit belongs to an enemy of UNIT
--- Then - Actions
---- Set POINTB = Position of picked unit

----- If
------ Distance between POINTA and POINTB is greater than X-100
----- Then - Actions
------ Set POINTC = POINTB offset by 25 towards Angle from POINTB to POINTA
------ Move picked unit to POINTC
------ Custom Script: Call RemoveLocation (udg_POINTC)
----- Else
------ Do Nothing
----- Custom Script: Call RemoveLocation (udg_POINTB)
----- Else
------ Do Nothing
-- Custom Script: Call DestroyGroup (udg_TARGETGROUP)
-- Custom Script: Call RemoveLocation (udg_POINTA)
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though
  • Ghan Ghan:
    Heard Houston got hit pretty bad by storms last night. Hope all is well with TH.
  • The Helper The Helper:
    Power back on finally - all is good here no damage
    +2
  • V-SNES V-SNES:
    Happy Friday!
    +1
  • The Helper The Helper:
    New recipe is another summer dessert Berry and Peach Cheesecake - https://www.thehelper.net/threads/recipe-berry-and-peach-cheesecake.194169/

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top