Triggering help?

Drazhar

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I've been trying to create a trigger that makes a specific unit, say my hero, send a transmisson message when he kills a specific unit, say the last boss of the map. Anyone got an idea? Atm I have it so that when the specific unit dies, the hero will send a transmisson even if he didnt kill it. I want it so that a transmission is sent out only if the specific unit dies from the hero
 

SineCosine

I'm still looking for my Tangent
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77
Set Cinematic == true
Call CinematicDisplay something something GetKillingUnit()

Use that Event Response to the Event (A Unit Dies)
 

Drazhar

New Member
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Where is set cinematic found? - still learning with trigg
Just have trouble with the "Conditions", not so sure under which heading to enter that reponse into.
 

Accname

2D-Graphics enthusiast
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1,464
you would need something like this:
Trigger:
  • MuahahaTrigger
    • Events
      • Unit - A unit dies
    • Conditions
      • (Triggering Unit) Equal to MyCustomBossUnit
    • Events
      • Game - display to (All Players) the text: ((Name of (killing unit)) + killed the boss!)
 
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