D
DeFRag
Guest
No didn't work man!!!!Unit - Make Unit Face Point
Then - Actions
[Unit] - Make (Triggering unit) face (Target point of issued order) over 0.00 seconds
that is the trigger i whant to know....
No didn't work man!!!!Unit - Make Unit Face Point
Events
Time - Every 0.03 seconds
Conditions
Actions
For each Integer A from 1 to 12 do MULTIPLE Actions
Loop - Actions
Set Loc[0] = Position of Slider[Integer A]
If / Then / Else, Multiple Functions
If - Conditions
Terrain Type At Loc[0] Equal To Dark Ice
Then - Actions
Set Speed = 20
Else - Actions
If / Then / Else, Multiple Functions
If - Conditions
Terrain Type At Loc[0] Equal To Icecrown Glacier Ice
Then - Actions
Set Speed = 50
Else - Actions
If / Then / Else, Multiple Functions
If - Conditions
Terrain Type At Loc[0] Equal To Northrend Ice
Then - Actions
Set Speed = 5
Else - Actions
If / Then / Else, Multiple Functions
If - Conditions
Or - Any Conditions are true
Terrain Type At Loc[0] Equal To Dark Ice
Terrain Type At Loc[0] Equal To Northrend Ice
Terrain Type At Loc[0] Equal To Icecrown Glacier Ice
Then - Actions
Set Loc[1] = Loc[0] offset by speed towards facing of Slider[Integer A]
Unit - Move instantly Slider[Integer A] to Loc[1]
Custom script: call RemoveLocation(udg_Loc[1])
Else - Actions
Custom script: call RemoveLocation(udg_Loc[0])