Steel
Software Engineer
- Reaction score
- 109
[Beginner] - Introductory Level Tutorials
[Basic] - Basic Level Tutorials
[Intermediate] - Intermediate Level Tutorials
[Advanced] - Advanced Level Tutorials
[Video Tutorials] - All Video Tutorials
[Uncategorized Tutorials]
[Basic Tutorial] Train Campaign Units in Melee Games
- Basic Hero Creation
Want to create a hero but don't have any idea how in the SC2 Editor? Look no further! (data editor, heroes)
- Buffs!
How to create a custom buff for an ability from scratch (abilities, buffs, data editor)
- First Steps in the Starcraft 2 Editor
This is for people who have never opened the editor
- Hero Attributes
An introductory guide to adding attributes to heroes (data editor, heroes)
- Modify Building Costs
A beginner's guide to changing the cost for buildings (building costs, data editor)
- Modifying Command Cards
A beginner's how to modify a unit's ability interface (abilities, command card, data editor,units)
- Modifying Missile Attackshttp://starcraft.incgamers.com/forums/showthread.php?t=3861
A detailed look at how to modify most common aspects of missile attacks using the missile turret structure as an example, including missile effects, number of missiles fired, damage, range, area effects, etc. (data editor, missile attacks)
- Sliding Units Trick
A short guide to using triggers to make units appear to slide (sliding, units, trigger editor)
- Terrain Brush Palette - Parts 1, 2, & 3
An introductory video guide to the basic elements of the Terrain Editor (terrain, terrain editor)
- Terrain Preferences and Camera Controls
An introductory video guide walking you through options and preferences for the terrain and camera (terrain, terrain editor, camera)
[Basic] - Basic Level Tutorials
- About Requirements
This tutorial will go over the basics of Requirements. Nothing is going to be created, rather the key information is just going to be touched upon which should allow you to easily create whatever requirements you need. (abilities, data editor, requirements)
- Adding Abilities to Units
A detailed guide describing how to add abilities to any unit (abilities, data editor, units)
- Auras!
How to create a custom aura (abilities, auras, buffs, data editor)
- Creating Powerup Items
This is a simple tutorial that covers the basics of creating a powerup item (and the associated elements). This tutorial assumes you understand how to do beginner-level operations in the data editor, including unit and effect creation. While the principle elements of other types of items are discussed, it primarily focuses on power-up items (items used immediately when collected). (data editor, items, powerup)
- Leaderboards
The basics of creating leaderboards (leaderboard, trigger editor)
- Copying Units/Basic Unit Editing
Basic understanding of copying and editing units in the data editor (data editor, units)
- Easy Unit Pathing for TDs
Simple pathing triggers designed to make compact code ordering spawned units in tower defense maps (pathing, spawning, tower defense trigger editor, units)
- Level Up Effect
Adding a level up special effect for heroes (heroes, special effects, trigger editor)
- Point Unit Spawning
A short tutorial on how to repeatedly spawn units at a point (spawning, trigger editor, units)
- Random Effects (Procs)
This short tutorial describes a method of adding an effect (with a random chance of activating) to an attack using only the Data Editor and how to do it easily in the Trigger Editor. (abilities, data editor, trigger editor, procs)
- Re-creating "Phoenix Fire"
A short tutorial on how to recreate the Phoenix Fire ability from WC3 using the SC2 data editor (abilities, auras, data editor, phoenix fire)
- Using Actor Events for Actor Animations
Three simple examples of how to use Actor Events to modify unit animations (actor events, data editor)
[Intermediate] - Intermediate Level Tutorials
- A Basic Skill Tree Using Dialogs
Designing a Diablo II-like skill tree with clickable buttons, using dialogs (dialogs, skill tree, trigger editor)
- Creating a Custom Upgrade
This tutorial will add an upgrade to the Cybernetics Core that gives Zealots 200 more health. Upgrades might be thought of as one time use Abilities. They require a lot of the same things that making an Ability does.
(abilities, upgrades, data editor)
- Using/Uses of Records
How to create and utilize records in triggers (records, trigger editor)
[Advanced] - Advanced Level Tutorials
- Third Person Camera and WASD movement
This tutorial will detail the basics of making a third person camera system with proper WASD movement. (camera, trigger editor)
[Video Tutorials] - All Video Tutorials
- Terrain Preferences and Camera Controls
An introductory video guide walking you through options and preferences for the terrain and camera (terrain, terrain editor, camera)
- Terrain Brush Palette - Parts 1, 2, & 3
An introductory video guide to the basic elements of the Terrain Editor (terrain, terrain editor)
[Uncategorized Tutorials]
[Basic Tutorial] Train Campaign Units in Melee Games