Creeps Level
Events
Time - Level_up expires
Conditions
Actions
Set Tempgroup = (Units in (Playable map area) matching ((Unit-type of (Matching unit)) Equal to Sheep))
Hero - Set [B][I](Picked unit)[/I][/B] Hero-level to 1, Hide level-up graphics
Creeps Level
Events
Time - Level_up expires
Conditions
Actions
Set Tempgroup = (Units in (Playable map area) matching ((Unit-type of (Matching unit)) Equal to Sheep))
Hero - Set [B][I](Picked unit)[/I][/B] Hero-level to 1, Hide level-up graphics
Creeps Level
Events
Time - Level_up expires
Conditions
Actions
Set Tempgroup = (Units in (Playable map area) matching ((Unit-type of (Matching unit)) Equal to Sheep))
Hero - Set (Picked unit) Hero-level to 1, Hide level-up graphics