I need to calculate damage which hero (only hero) does at the moment (including items, bonuses, buffs & etc.)
For example a BM with 50 base dmg + 10 damage from items + 50% damage from roar = 90 dmg total.
That's all :banghead:
Well, there's a way but u may find it noobish
1.take a critical ability-1 level neutral
2.make dmg multiply 1.00
3.make chance 100%
4.add it to the hero as a default active ability
result:every normal attack the hero does is written by critical above!!!!
there is a way but first tell us what do you need this for?
basically you need to use Specific unit event - <some unit> takes damage and then reffer to the damage with unit - damage taken (real).
It's a bit stupid, but I need when the player types "-stats" to show hero damage, life, mana & etc. I don't really need it, but I will be happy iif it could be made
Finally finding about some of the bots that are flooding the users online - bytespider apparently is a huge offender here - ignores robots.txt and comes in from a ton of different IPs
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.