WIP Warcraft IV : Return of The Burning Legion

I think it's been more than 2 or three days since his last update though. I mean, his last update was closer to 2 or 3 weeks ago
 
Or... don't announce it the second you get the idea in your head and go ZOMG DAT IZ ASUMS. Wait a day or two and see if you remember just what it is that was so asum.

You realize that is what I did with my project? As a starting World Editor noob I instantly thought "ZOMG DAT IZ ASUMS IDEAS, ME TRY" and then I went ahead. Yet, look at it now, it's coming along stronger than ever.

Although I did make One War before this, so I guess I had a little experience.
 
Yes after almost a year where I heard nothing from anyone and then out of the blue I got an email that said "New Private Message at TheHelper.net", which I had totally forgotten about and had long since been banned multiple times.

I did it too and I'm getting back around to a couple of the maps, but after I got to the point where the cool stuff came in I was like "Fuck I can't do this." But now I get 8 megs. And possibly an MPQ to hide them all in.
 
Well Since this is another wc4 project (If your continuing) I hope your not bringing back past characters that clearly died from previous games, such as Kingdogz did with Kil'rog Deadeye (Since there was quite the detailed death of him during the second war, in beyond the dark portal, killed by Danath)

Or the stupid WoW thing where they bring back every other evil character :p (Dreadlords are a good example, how many times has Balnazzar died?)
 
Do you people really have time to actually look up and remember that shit?
 
Do you people really have time to actually look up and remember that shit?

o.o

Actually there is plenty of time, and its not too hard to remember. If your making something like a wc4, accuracy means a lot, and if you miss a lot of points, it tells the reader that you aren't very familiar with the lore.

If you use someone, you don't just use them, you have to make sure you can[i/] use them, so you don't use someone who is dead. What if someone made a wc4 to start right after wc3 and they made grom warchief( Even though hes dead).

Accuracy shows you know what you are doing, and are quite familiar with the lore, unlike some people that have made projects that have little knowledge of it.

And on a side note, Lore is one of the main important aspects of warcraft, thats one key reason its so liked, if it didn't have such great lore, its fanbase wouldn't be as big.
 
Punwisp has got a point. You need the right lore. And whether you notice it or not, the lore makes the storyline and even cinematics and interludes interesting.
 
I'm not against that but I don't remember most of the names that he brings up as 'examples'. I know who Grom is, but this would be like me going over a history of the world and being like "Sorry, but this is totally wrong. You see, Ghenghis Khan died in 1227 and it doesn't explain what happened to his horse. It is commonly believed that he fell off of it, and that is a very important point in the lore of Earth." No one cares. I've never read the books nor have most people, as far as I knew they weren't even related to the game series, just set in the universe like most books derived from other stories are. But still I fail to see WHY anyone would have time or the willpower to study this enough to have references for time periods of some figures death.
 
Well it depends how much you're going to relate the map/campaign to previous games and the required lore. I mean, let just say I have 2 maps: the 1st one is heavily based on the previous campaign(s) and the 2nd is the opposite.

The first map will required me to know a lot more lore to make it than I would for the 2nd map.

So it really comes down to how you're structuring you map/campaign
 
Well it depends how much you're going to relate the map/campaign to previous games and the required lore. I mean, let just say I have 2 maps: the 1st one is heavily based on the previous campaign(s) and the 2nd is the opposite.

The first map will required me to know a lot more lore to make it than I would for the 2nd map.

So it really comes down to how you're structuring you map/campaign
Well they used Kil'rogg Deadeye as warchief of the dark horde, and he was already dead, plus hes prob far too old to even be a warchief.

It can be easily fixed too, since theres rend and maim that were warchief of it anyway
 
Well they used Kil'rogg Deadeye as warchief of the dark horde, and he was already dead, plus hes prob far too old to even be a warchief.

It can be easily fixed too, since theres rend and maim that were warchief of it anyway

This was a fault on Wc3shady's part, since he uses a lot of lore from WoW. As far as I can remember, he is still alive in WoW.
 
This was a fault on Wc3shady's part, since he uses a lot of lore from WoW. As far as I can remember, he is still alive in WoW.

His son is still alive, and chieftan of the clan. However, using him would be a bit random, since hes uncorrupted and such, and hes in Draenor (Outland).

Concerning WoW

this is a pic from WoWwiki concerning Kil'rogg in WoW


This shows, at least in WoW, hes is dead dead.

Official, he is dead. There is a alternate lore piece where it says along with Grom, that he escaped from Draenor and went through the Dark Portal, and was freed by thrall in the warcraft adventures game that was cancelled which was stated is not offical lore or source.

None of it is official lore pieces.

Hes not in WoW, his son is, and it wouldn't make any sense to use him as warchief of Dark Horde. Officially he is dead :p

Why not use Rend? Hes still alive even in WoW, just like a lot of enemies, hes killable.
 
I actually remember Shady telling me of a nice idea to get Killrog back, but I completely forgot... I'm not sure if I'll ever remember. Anyway, I never said I was keeping him. I'm just not focusing on lore right now as I want to get the very first in-game screenshot out.
 
If he had guns it would have been awesome. IF.
 
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  • V-SNES V-SNES:
    Happy Friday!
    +1
  • The Helper The Helper:
    News portal has been retired. Main page of site goes to Headline News forum now
  • The Helper The Helper:
    I am working on getting access to the old news portal under a different URL for those that would rather use that for news before we get a different news view.
  • Ghan Ghan:
    Easily done
    +1
  • The Helper The Helper:
    https://www.thehelper.net/pages/news/ is a link to the old news portal - i will integrate it into the interface somewhere when i figure it out
  • Ghan Ghan:
    Need to try something
  • Ghan Ghan:
    Hopefully this won't cause problems.
  • Ghan Ghan:
    Hmm
  • Ghan Ghan:
    I have converted the Headline News forum to an Article type forum. It will now show the top 20 threads with more detail of each thread.
  • Ghan Ghan:
    See how we like that.
  • The Helper The Helper:
    I do not see a way to go past the 1st page of posts on the forum though
  • The Helper The Helper:
    It is OK though for the main page to open up on the forum in the view it was before. As long as the portal has its own URL so it can be viewed that way I do want to try it as a regular forum view for a while
  • Ghan Ghan:
    Yeah I'm not sure what the deal is with the pagination.
  • Ghan Ghan:
    It SHOULD be there so I think it might just be an artifact of having an older style.
  • Ghan Ghan:
    I switched it to a "Standard" article forum. This will show the thread list like normal, but the threads themselves will have the first post set up above the rest of the "comments"
  • The Helper The Helper:
    I don't really get that article forum but I think it is because I have never really seen it used on a multi post thread
  • Ghan Ghan:
    RpNation makes more use of it right now as an example: https://www.rpnation.com/news/
  • The Helper The Helper:
  • The Helper The Helper:
    What do you think Tom?
  • tom_mai78101 tom_mai78101:
    I will have to get used to this.
  • tom_mai78101 tom_mai78101:
    The latest news feed looks good

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