WIP Galaxy Editor: Trigger Window Overview

sqrage

Mega Super Ultra Cool Member
Reaction score
514
Main trigger editing window:

maink.jpg


thmbn125.gif

New Map:
Press this to create a new map. You can choose the following settings:
Document Type: (Mod,Map)
Dependencies: (Melee (Liberty) Campaign (Liberty)) Choose which expansions your map needs in order to be played.
Width/Height: (32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120, 128, 136, 144, 152, 160, 168, 176, 184, 192, 200, 208, 216, 224, 232, 240, 248, 256) Self Explanatory
Use Terrain: (Checkbox) Unchecked leaves you with a black terrainless map, checked allows you to use terrain as with most maps.
Base Height: (-100 to 100) The default height of your terrain.
Add Random Height: (Checkbox) Gives your map random levels of height over the extent of the terrain. If checked, you can choose the percents of Strength and Variability. Strength is the levels of peeks and lows, variability is the variation between terrain's peaks and lows.

thmbn104.gif

Open:
Opens a window in which you can open either Editor Documents, Editor Map Files, or Editor Mod Files.

thmbn105.gif

Save:
You save.

thmbn107.gif
thmbn108.gif

Undo/Redo:
Undo an action or undo and undid action. (Alternatively use CTRL+Z to undo and CTRL+Y to redo)

thmbn110.gif

Cut:
Used in conjunction with Paste in order to remove "something" and then place it elsewhere. The "somethings" that this can be used on include entire elements (explained later), events, variables, conditions, and actions. (Also explained later.)

thmbn111.gif
thmbn112.gif

Copy/Paste:
This works similarly to cutting and pasting, however instead of removing "something" it leaves it as it and copies it so that you can paste it elsewhere.

thmbn114.gif

Terrain:
Brings you back to the main SC2 editor window where you can work on your beautiful terrain.

thmbn115.gif

Triggers:
Opens up the window which we already have open.

thmbn116.gif

Data:
Now things are getting interesting. This is a new feature to SC2 editor (wasn't in World Editor). When you click it you get a new window which looks like this.
In this window you can edit pretty much anything for anything. You can edit units, upgrades, weapons, fog of war, cliffs, races, cursors, etc. This is an extremely in-depth part of the editor and will need a tutorial of its own to really understand.

thmbn117h.gif

Text:
When you click this, you get a window where you can edit any text that shows up on the map. This includes things like messages that players receive (ie. You Have Not Enough Vespene Gas), hover-over images (what the player sees when hovering their cursor over a unit or object) and other things such as hotkeys.

thmbn118.gif

Import:
Not totally sure what the capabilities of this function is just yet, but I'm pretty sure it deals with the importing of things such as sound effects, music, and unit/object models.

thmbn120.gif

Overview Manager:
This is a handy feature that allows you to easily look over general specs of your map. This includes things such as your map's title, how many textures, cliffs or roads you've used, and how many triggers (actions and events) you've created.

thmbn122.gif
thmbn123.gif

Show Libraries/Use Subviews:
You tick these either on or off. Show libraries shows a little window within the main trigger window that contains the list of triggers you can use. Use subviews opens up windows under your triggers that give you a little bit more detail about the triggers.

thmbn125.gif

New Element:
When you press this it, allows you to create a new trigger, event, local variable, condition, or action depending on which you have highlighted.

thmbn127.gif

New Folder:
This allows you to create a new folder to better organize your triggers.

thmbn128.gif

New Comment:
Pressing this button creates a new comment. Comments are often used to remind yourself of things when you are coding such as what certain variables stand for or if you plan go back and alter something after working on more code.

thmbn129.gif

New Trigger:
Triggers are what make Starcraft 2 custom maps run. The way triggers work is as so: You set up an event such as map initialization, this event tells the following code when the execute. In the example of map initialization, it executes the code right when the map begins. After an event, you have an action which you want to occur when the event is reached. Let's say you want each player to start with 200 gold when the map starts, you would set the action to something along the lines of "Set resources to 200 for All Players". But let's say you only want this to happen if there are 3 players in the game. That's where conditions come into play. A condition is something that has to be true in order for the action to proceed once the event is met.

thmbn131.gif
thmbn132.gif
thmbn133.gif

New Event, Condition and Action:
Creates either a new event, condition or action, respectively.

**MORE TO COME!**
 

Romek

Super Moderator
Reaction score
964
That 'locals' block in the GUI is a godsend.
It looks quite similar to the WC3 Editor though. :)

I'm looking forward to trying this out.
 

BlowingKush

I hit the blunt but the blunt hit me.
Reaction score
188
The largest map you can make is 256 by 256... wtf

too small for my taste
 

PurgeandFire

zxcvmkgdfg
Reaction score
509
Haha, they couldn't bother to change the trigger function icons. But awesome feature for local variables.

What is that big gaping window beneath the trigger for? Is that some trigger comment portion?
 

sqrage

Mega Super Ultra Cool Member
Reaction score
514
btw I'm still working on this. Just got distracted by L4D2 hehe
 

PurgeandFire

zxcvmkgdfg
Reaction score
509
What file type does "Import" take? Does it take any? Because I thought there was a separate window for importing [unless that button just leads to it]

If it isn't for importing models/skins, maybe it is for importing scripts?
 

Renendaru

(Evol)ution is nothing without love.
Reaction score
309
To get the Galaxy view, press ctrl+ F11 while selecting it. If nothing is selected, I think you can create a new one without converting.

Edit: While in galaxy view, you are given the ability to make a new script...
 

black.sheep

Active Member
Reaction score
24
Sexy.
Can you stack folders? That was a little issue I had in Wc3
And the data editor looks amazing, but should be hell for newbies to use.
 

Romek

Super Moderator
Reaction score
964
B.net is still down for me...

What a hassle. :(
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Ghan Ghan:
    Howdy
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though
  • Ghan Ghan:
    Heard Houston got hit pretty bad by storms last night. Hope all is well with TH.
  • The Helper The Helper:
    Power back on finally - all is good here no damage
    +2
  • V-SNES V-SNES:
    Happy Friday!
    +1

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top