Jesus4Lyf
Good Idea™
- Reaction score
- 397
Key Timers 2
Version 1.7.3
Requirements:
- Jass NewGen
JASS:
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ KT ~~ Key Timers 2 ~~ By Jesus4Lyf ~~ Version 1.7.3 ~~
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// What is Key Timers?
// - Key Timers attaches structs to timers, or more to the point timed
// effects.
// - You can specify different periods.
// - Key Timers only uses one timer with one trigger per low period
// to keep things efficient, especially within the looping.
// - Key Timers alternatively uses one trigger per instance for all higher
// periods to allow accurate expirations in a stable and efficient fashion.
//
// =Pros=
// - Easy to use.
// - Fastest attachment loading system (storing in parallel arrays).
// - Fastest execution system for low periods (all functions on one trigger).
// - Allows multiple periods to be used.
// - No H2I. Backwards compatability through patch 1.23 and 1.24.
//
// =Cons=
// - The code passed into KT2 must call KT_GetData exactly once.
// - Periods must be a multiple of 0.00125 seconds. Not 0.007, for example.
//
// Functions:
// - KT_Add(userFunc, struct, period)
// - KT_GetData returns the struct
//
// - userFunc is to be a user function that takes nothing and returns boolean.
// It will be executed by the system every period until it returns true.
//
// - KT_GetData is to be used inside func, it will return the struct passed to
// to the Add function. It must be called exactly once within the func.
//
// Details:
// - KT2 treats low periods and high periods differently, optimizing each
// with appropriate speed and accuracy, although this effect is invisible
// to you, the mapper.
//
// - While func returns false the timer will continue to call it each period.
// Once func returns true the instance will be detached from system.
//
// Thanks:
// - Daxtreme: For encouraging me to return to Key Timers 2, rather than
// leave it to rot. His interest in the system restored it, and helped
// it to become what it is now. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" data-shortname=":)" />
//
// - Captain Griffen: For his work on Rapid Timers, demonstrating that it
// is possible to attach all functions to one trigger, and that it is
// indeed faster.
//
// - Cohadar: Told me to make Key Timers without a textmacro.
// Thanks to him for helping me with the original Key Timers system too.
// Also, I'd like to thank him for his work on Timer Ticker (TT) which
// demonstrated how to use triggers/conditions in this sort of system,
// which has been used in Key Timers 2.
//
// How to import:
// - Create a trigger named KT.
// - Convert it to custom text and replace the whole trigger text with this.
//
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
library KT
///////////////
// Constants //
////////////////////////////////////////////////////////////////////////////
// That bit that users may play with if they know what they're doing.
// Not touching these at all is recommended.
globals
// Period Threshold is the point at which Key Timers 2 will switch from
// using the single timer per period mechanism to using TAZO, which is
// better for higher periods due to the first tick being accurate.
private constant real PERIODTHRESHOLD=0.3 // MUST be below 10.24 seconds.
// Tazo's number of precached instances. You can go over this during
// your map at runtime, but it will probably do some small background
// processing. Precaching just speeds things up a bit.
private constant integer TAZO_PRECACHE=64
// Tazo uses the low period part of Key Timers 2 to construct triggers
// over time when precached ones run out. Here you can set the period used.
private constant real TAZO_CONSTRUCT_PERIOD=0.03125
endglobals
//////////////////////////
// Previous KT2 Globals //
////////////////////////////////////////////////////////////////////////////
// These needed to be moved here for TAZO to hook GetData.
globals
private timer array KeyTimer
private trigger array TimerTrigger
private integer array KeyTimerListPointer
private integer array KeyTimerListEndPointer
private triggercondition array TriggerCond
private boolexpr array Boolexpr
private integer array Data
private integer array Next
private integer array Prev
private integer TrigMax=0
private integer array NextMem
private integer NextMemMaxPlusOne=1
private integer array ToAddMem
private triggercondition array ToRemove
private boolexpr array ToDestroy
private boolean array IsAdd
private integer AddRemoveMax=0
// Locals
private integer t_id=-1
private integer t_mem
private integer t_lastmem
private integer a_id
private integer a_mem
// Code Chunks
private conditionfunc RemoveInstanceCond
endglobals
//////////////////
// Previous KT2 //
////////////////////////////////////////////////////////////////////////////
// The KT2 implementation
private function KeyTimerLoop takes nothing returns nothing
set t_id=R2I(TimerGetTimeout(GetExpiredTimer())*800)
set t_mem=KeyTimerListEndPointer[t_id]
call TriggerEvaluate(TimerTrigger[t_id])
set t_mem=0
loop
exitwhen t_mem==AddRemoveMax
set t_mem=t_mem+1
if IsAdd[t_mem] then
set TriggerCond[ToAddMem[t_mem]]=TriggerAddCondition(TimerTrigger[t_id],Boolexpr[ToAddMem[t_mem]])
else
call TriggerRemoveCondition(TimerTrigger[t_id],ToRemove[t_mem])
call DestroyBoolExpr(ToDestroy[t_mem])
endif
endloop
set AddRemoveMax=0
set t_id=-1
endfunction
private function RemoveInstance takes nothing returns boolean
// Will only fire if code returns true.
set AddRemoveMax=AddRemoveMax+1
set IsAdd[AddRemoveMax]=false
set ToRemove[AddRemoveMax]=TriggerCond[t_lastmem]
set ToDestroy[AddRemoveMax]=Boolexpr[t_lastmem]
if Next[t_lastmem]==0 then
set KeyTimerListEndPointer[t_id]=Prev[t_lastmem]
endif
set Prev[Next[t_lastmem]]=Prev[t_lastmem]
if Prev[t_lastmem]==0 then
set KeyTimerListPointer[t_id]=Next[t_lastmem]
if KeyTimerListPointer[t_id]<1 then
call PauseTimer(KeyTimer[t_id])
endif
else
set Next[Prev[t_lastmem]]=Next[t_lastmem]
endif
set NextMem[NextMemMaxPlusOne]=t_lastmem
set NextMemMaxPlusOne=NextMemMaxPlusOne+1
return false
endfunction
private function KTadd takes code func, integer data, real period returns nothing
set a_id=R2I(period*800)
if KeyTimer[a_id]==null then
set KeyTimer[a_id]=CreateTimer()
set TimerTrigger[a_id]=CreateTrigger()
endif
if NextMemMaxPlusOne==1 then
set TrigMax=TrigMax+1
set a_mem=TrigMax
else
set NextMemMaxPlusOne=NextMemMaxPlusOne-1
set a_mem=NextMem[NextMemMaxPlusOne]
endif
set Boolexpr[a_mem]=And(Condition(func),RemoveInstanceCond)
if t_id==a_id then
set AddRemoveMax=AddRemoveMax+1
set IsAdd[AddRemoveMax]=true
set ToAddMem[AddRemoveMax]=a_mem
else
if KeyTimerListPointer[a_id]<1 then
call TimerStart(KeyTimer[a_id],a_id/800.0,true,function KeyTimerLoop)
set KeyTimerListEndPointer[a_id]=a_mem
endif
set TriggerCond[a_mem]=TriggerAddCondition(TimerTrigger[a_id],Boolexpr[a_mem])
endif
set Data[a_mem]=data
set Prev[a_mem]=0
set Next[a_mem]=KeyTimerListPointer[a_id]
set Prev[KeyTimerListPointer[a_id]]=a_mem
set KeyTimerListPointer[a_id]=a_mem
endfunction
public function GetData takes nothing returns integer // Gets hooked by TAZO.
set t_lastmem=t_mem
set t_mem=Prev[t_mem]
return Data[t_lastmem]
endfunction
private function KTinit takes nothing returns nothing
set RemoveInstanceCond=Condition(function RemoveInstance)
endfunction
//////////
// TAZO //
////////////////////////////////////////////////////////////////////////////
// KT2 implementation for higher periods (low frequency).
globals
private constant integer TAZO_DATAMEM=8190 // Added for KT2 hook. Don't change.
endglobals
globals
private conditionfunc TAZO_LoadDataCond
private conditionfunc TAZO_RemoveInstanceCond
private timer array TAZO_TrigTimer
private integer array TAZO_Data
private boolexpr array TAZO_Boolexpr
private trigger array TAZO_AvailableTrig
private integer TAZO_Max=0
private integer TAZO_ConstructNext=0
private trigger array TAZO_ConstructTrig
private integer array TAZO_ConstructCount
endglobals
globals//locals
private integer TAZO_ConKey
endglobals
private function TAZO_Constructer takes nothing returns boolean
set TAZO_ConKey=GetData()
call TriggerExecute(TAZO_ConstructTrig[TAZO_ConKey])
set TAZO_ConstructCount[TAZO_ConKey]=TAZO_ConstructCount[TAZO_ConKey]-1
if TAZO_ConstructCount[TAZO_ConKey]==0 then
set TAZO_Max=TAZO_Max+1
set TAZO_AvailableTrig[TAZO_Max]=TAZO_ConstructTrig[TAZO_ConKey]
set TAZO_TrigTimer[TAZO_ConKey]=CreateTimer()
call TriggerRegisterTimerExpireEvent(TAZO_AvailableTrig[TAZO_Max],TAZO_TrigTimer[TAZO_ConKey])
return true
endif
return false
endfunction
globals//locals
private trigger TAZO_DeadTrig
private integer TAZO_DeadCount
endglobals
private function TAZO_Recycle takes nothing returns boolean
set TAZO_DeadTrig=GetTriggeringTrigger()
set TAZO_DeadCount=GetTriggerExecCount(TAZO_DeadTrig)
call TriggerClearConditions(TAZO_DeadTrig)
call DestroyBoolExpr(TAZO_Boolexpr[TAZO_DeadCount])
call PauseTimer(TAZO_TrigTimer[TAZO_DeadCount])
set TAZO_Max=TAZO_Max+1
set TAZO_AvailableTrig[TAZO_Max]=TAZO_DeadTrig
return false
endfunction
private function TAZO_LoadData takes nothing returns boolean
// KT2 Data Hook
set t_mem=TAZO_DATAMEM
set Data[TAZO_DATAMEM]=TAZO_Data[GetTriggerExecCount(GetTriggeringTrigger())]
// End KT2 Data Hook
return false
endfunction
private function InitTrigExecCount takes trigger t, integer d returns nothing
if d>128 then
call InitTrigExecCount.execute(t,d-128)
set d=128
endif
loop
exitwhen d==0
set d=d-1
call TriggerExecute(t)
endloop
endfunction
globals//locals
private integer TAZO_AddKey
private trigger TAZO_AddTrigger
endglobals
public function TAZOadd takes code func, integer data, real period returns nothing
if TAZO_Max==0 then
// Failsafe.
set TAZO_ConstructNext=TAZO_ConstructNext+1
set TAZO_AddTrigger=CreateTrigger()
set TAZO_AddKey=TAZO_ConstructNext
call InitTrigExecCount.execute(TAZO_AddTrigger,TAZO_AddKey)
set TAZO_TrigTimer[TAZO_AddKey]=CreateTimer()
call TriggerRegisterTimerExpireEvent(TAZO_AddTrigger,TAZO_TrigTimer[TAZO_AddKey])
else
set TAZO_AddTrigger=TAZO_AvailableTrig[TAZO_Max]
set TAZO_AddKey=GetTriggerExecCount(TAZO_AddTrigger)
set TAZO_Max=TAZO_Max-1
endif
set TAZO_Data[TAZO_AddKey]=data
set TAZO_Boolexpr[TAZO_AddKey]=And(Condition(func),TAZO_RemoveInstanceCond)
call TriggerAddCondition(TAZO_AddTrigger,TAZO_LoadDataCond)
call TriggerAddCondition(TAZO_AddTrigger,TAZO_Boolexpr[TAZO_AddKey])
call TimerStart(TAZO_TrigTimer[TAZO_AddKey],period,true,null)
if TAZO_Max<10 then
set TAZO_ConstructNext=TAZO_ConstructNext+1
set TAZO_ConstructTrig[TAZO_ConstructNext]=CreateTrigger()
set TAZO_ConstructCount[TAZO_ConstructNext]=TAZO_ConstructNext
call KTadd(function TAZO_Constructer,TAZO_ConstructNext,TAZO_CONSTRUCT_PERIOD)
endif
endfunction
private function TAZOinit takes nothing returns nothing
set TAZO_LoadDataCond=Condition(function TAZO_LoadData)
set TAZO_RemoveInstanceCond=Condition(function TAZO_Recycle)
// Allow for GetData
set Next[TAZO_DATAMEM]=TAZO_DATAMEM
set Prev[TAZO_DATAMEM]=TAZO_DATAMEM
// End allow for GetData
loop
exitwhen TAZO_Max==TAZO_PRECACHE
set TAZO_ConstructNext=TAZO_ConstructNext+1 // The index.
set TAZO_Max=TAZO_Max+1 // Will be the same in the initialiser as ConstructNext.
set TAZO_AvailableTrig[TAZO_Max]=CreateTrigger()
call InitTrigExecCount.execute(TAZO_AvailableTrig[TAZO_Max],TAZO_ConstructNext)
set TAZO_TrigTimer[TAZO_ConstructNext]=CreateTimer()
call TriggerRegisterTimerExpireEvent(TAZO_AvailableTrig[TAZO_Max],TAZO_TrigTimer[TAZO_ConstructNext])
endloop
endfunction
///////////////
// Interface //
////////////////////////////////////////////////////////////////////////////
// Stitches it all together neatly.
public function Add takes code func, integer data, real period returns nothing
if period<PERIODTHRESHOLD then
call KTadd(func,data,period)
else
call TAZOadd(func,data,period)
endif
endfunction
private module InitModule
private static method onInit takes nothing returns nothing
call KTinit()
call TAZOinit()
endmethod
endmodule
private struct InitStruct extends array
implement InitModule
endstruct
endlibrary
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// End of Key Timers 2
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
EXAMPLE SPELLS:
These two spells are the ones I use to test new versions of KT2. They demonstrate the full power of the system in curious ways... ^_^
I figure it's about time I link to them here. Mmm... You will be impressed, I should think, if you view them.
Sandman.
Sharl.
About a week before I released this system, Cohadar was telling me to make Key Timers not use a textmacro interface. Hence, KT2.
This turns out to be similar to Timer Ticker in use (although the code is much different and more efficient, oh and I blatantly ripped off his awesome documentation which he doesn't mind), but you can use multiple periods.
This is, at the time of release, the most efficient timer system in existance.
Updates:
Key Timers 2:
- Version 1.7.3: Moved initialiser to a module to fix init related bugs added by JassHelper's later versions.
- Version 1.7.2: Changed the high period mechanism to not need to reconstruct triggers and removed the MAX_INSTANCES for it.
- Version 1.7.1: Commented the constants.
- Version 1.7.0: Replaced KT2's high period mechanism to give it a more consistent efficiency (ironically, the new mechanism requires KT2). Removed the high period 0.01 second inaccuracy.
- Version 1.6.1: Removed the warning for invalid periods. Turns out WC3 can't distinguish as precisely as necessary. This really doesn't matter anyway, as they can't be out by more than 0.00125 of a second.
- Version 1.6.0: Removed the maximum period limit and removed the first procurement inaccuracy issue. Also added warning for invalid periods, although these cannot detect mismatches below 0.001 of a second.
- Version 1.5: Made it stable and reliable, removed the boolexpr memory leaks. Now 22% faster than before. ONE INCOMPATABILITY - if you called KT_GetData more than once, or not at all in your code, it will need to be modified to call KT_GetData exactly once.
- Version 1.4: Switched to putting all attached code on one trigger, using Or boolexprs and modifying GetData. Unofficial release.
- Version 1.3: Optimized and inlined. Is within margin on error in speed to verson 1.1. Estimated 0.2% efficiency gain.
- Version 1.2: Wasn't released, pending optimization. Rewritten to use a different data storage system (linked lists), to remove the limit of 400 instances per period and 20 different periods max. The "Add" function should also be faster (not bench tested).
- Version 1.1: Updated to use globals instead of locals for efficiency. Changed attaching method to KT_GetData for efficiency. The old GetTriggerExecCount(GetTriggeringTrigger()) method must be replaced with KT_GetData() now to work. Various other optimizations such as using globals to store certain array values instead of constantly referencing arrays. Much bench testing went into determining these things.
- Version 1.0: Release. Does the same thing as Key Timers 1 but with a nicer interface.
Key Timers 1:
- Version 1.4: For some reason NewGen's Parser wouldn't always catch period variable as private. Unprivatised it.
- Version 1.3: Various adjustments and small optimizations.
- Version 1.2: Removed loop from adding function. Removed if Key==0 from loop.
- Version 1.1: Added constant global for storing the period for user use and spaced out the code nicely.
--- All version 1.x above this line can simply be coppied over eachother for updating. ---
- Version 1.0: Release.
Example Maps Below:
KeyTimers.w3x: A short example of the original Key Timers 1 system (not recommended for download).
KeyTimersFireSpell.w3x: An example of a simple using Key Timers 1 (also not recommended for download unless you want to port something from Key Timers 1 to Key Timers 2, because of the next one).
KeyTimers2.w3x: The one you want to download. Demonstrates Key Timers 2 at work, and is a port of the KeyTimersFireSpell map, so if you need to port something from Key Timers 1, this should help.
Attachments
-
13.9 KB Views: 524
-
15.8 KB Views: 589
-
18 KB Views: 691