So in the case my trigger isn't temporary and this action's leak issue has no influence, does the slightly faster fire compensates the boolean return?
One more question, using conditions in the filter of TriggerRegisterPlayerEvent leaks the boolexpr? Is it better than using a return true function and adding the condition to the proper Conditions function?
Thanks a lot!
I hope. I'm getting bored, JASS is boring. C is boring. Can we make it so that people distribute their stuff for your project via plain .txt files? I feel like that'd be cooler, something like LulzSec with pastebin+raw.
I think leave it for real old news that cannot be sorted the reason we had it in the first place was a server issue that we do not have anymore. I don't want to get rid of the archive just not put anything in it for now until we figure it out more