So in the case my trigger isn't temporary and this action's leak issue has no influence, does the slightly faster fire compensates the boolean return?
One more question, using conditions in the filter of TriggerRegisterPlayerEvent leaks the boolexpr? Is it better than using a return true function and adding the condition to the proper Conditions function?
Thanks a lot!
Can you explain me why put your whole code inside the condition function instead of the action function is better, since conditions returns a boolean and actions return nothing?
Oh, the life of a real programmer! I envy you, I can't wait to get through high school, major in something computers, and then live my life by coding and going on The Helper :thup:
I hope. I'm getting bored, JASS is boring. C is boring. Can we make it so that people distribute their stuff for your project via plain .txt files? I feel like that'd be cooler, something like LulzSec with pastebin+raw.
It would but I can also just make sure I can return them. The system I have works, it's pretty straightforward and I tested it with a camera I have. All it really is is a little cartridge that holds the transparency film and a white light source behind it that projects the image into the lens
Well they gave me a snow blower but it was too wet to do much with with other than compact everything. Oh well, the cop cars can get into there now when they arrest people I guess