captainrads
New Member
- Reaction score
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My map features traps which, once built, should be able to be walked over by units, yet not attacked by them. However, I do want certain units to be able to attack them. To do this, I've tried giving the units a "tree" classification, which hasn't worked. I've also tried numerous other classifications that would allow only the certain units to attack, but nothing has worked so far. EDIT: To be specific, the only units that should be able to inflict damage on the traps are siege units, specifically tanks.
The traps have no collision size or pathing maps to allow them to be built anywhere, and have simple abilities like disease cloud and immolation, but that's about all that separates them from normal units. Any help would be greatly appreciated.
The traps have no collision size or pathing maps to allow them to be built anywhere, and have simple abilities like disease cloud and immolation, but that's about all that separates them from normal units. Any help would be greatly appreciated.