Necrolytie
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I'm trying to create a kind of "Extra Power" for the damage caused by the heroes, works in the following way, a trigger calculates the "Attack Power" that will be the extra physical damage caused by the hero, and another trigger calculates the "Spell Power" that will be the extra magic damage caused by the hero, however, I can not separate by the trigger when damage taken by the unit, if it is physical or magical, how can I "distinguish" from one another?
However, I accept any other idea to do.
However, I accept any other idea to do.