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DigitalSh0ck
Guest
Hey guys, when I did this trigger i copied it perfectly from what a friend told me. I made placed the 3 buildings and made 3 other triggers to control their spawns when they die. When I made this trigger I did it perfectly. I made the two units my friend said to make. Here's an example of it.
All 3 Portals Die
- Events
-Unit - Portal 0120 <gen> Dies
-Unit - Portal 0119 <gen> Dies
-Unit - Portal 0116 <gen> Dies
-Conditions
-Actions
-Game - Victory (Owner of (Random unit from (Units of type Good))) (Show Dialogs, Show scores)
-Game - Victory (Owner of (Random unit from (Units of type Good))) (Show Dialogs, Show scores)
-Game - Victory (Owner of (Random unit from (Units of type Good))) (Show Dialogs, Show scores)
-Game - Victory (Owner of (Random unit from (Units of type Good))) (Show Dialogs, Show scores)
-Game - Defeat (Owner of (Random unit from (Units of type Evil))) with the message: Defeat!
-Game - Defeat (Owner of (Random unit from (Units of type Evil))) with the message: Defeat!
-Game - Defeat (Owner of (Random unit from (Units of type Evil))) with the message: Defeat!
-Game - Defeat (Owner of (Random unit from (Units of type Evil))) with the message: Defeat!
-Game - Defeat (Owner of (Random unit from (Units of type Evil))) with the message: Defeat!
-Game - Defeat (Owner of (Random unit from (Units of type Evil))) with the message: Defeat!
The (Good) is a custom unit wisp in the human part. (The race I have made for my map.) And then (Evil) is just what Good is but for the evil players. This trigger works when I start killing 2 portals. But when I killed the 3rd it just does NOTHING. Then when I place the units like my friend told me to do. (One for each player, then 3 passive.) But I just kill 1 portal and game ends. I really need help with this. Thanks.
All 3 Portals Die
- Events
-Unit - Portal 0120 <gen> Dies
-Unit - Portal 0119 <gen> Dies
-Unit - Portal 0116 <gen> Dies
-Conditions
-Actions
-Game - Victory (Owner of (Random unit from (Units of type Good))) (Show Dialogs, Show scores)
-Game - Victory (Owner of (Random unit from (Units of type Good))) (Show Dialogs, Show scores)
-Game - Victory (Owner of (Random unit from (Units of type Good))) (Show Dialogs, Show scores)
-Game - Victory (Owner of (Random unit from (Units of type Good))) (Show Dialogs, Show scores)
-Game - Defeat (Owner of (Random unit from (Units of type Evil))) with the message: Defeat!
-Game - Defeat (Owner of (Random unit from (Units of type Evil))) with the message: Defeat!
-Game - Defeat (Owner of (Random unit from (Units of type Evil))) with the message: Defeat!
-Game - Defeat (Owner of (Random unit from (Units of type Evil))) with the message: Defeat!
-Game - Defeat (Owner of (Random unit from (Units of type Evil))) with the message: Defeat!
-Game - Defeat (Owner of (Random unit from (Units of type Evil))) with the message: Defeat!
The (Good) is a custom unit wisp in the human part. (The race I have made for my map.) And then (Evil) is just what Good is but for the evil players. This trigger works when I start killing 2 portals. But when I killed the 3rd it just does NOTHING. Then when I place the units like my friend told me to do. (One for each player, then 3 passive.) But I just kill 1 portal and game ends. I really need help with this. Thanks.


