Player specific quests

TwoHeadedBoy

New Member
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How do you make a quest for only 1 player? Is this one of them JASS MPI shitters? (Am i allowed to say that? How strict are they on the language?)
 

Exide

I am amazingly focused right now!
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How do you make a quest for only 1 player? Is this one of them JASS MPI shitters? (Am i allowed to say that? How strict are they on the language?)

I don't think they're too strict. It will make you look stupid, though..

OnTopic:
What kind of quest are you talking about?
You can for example use conditions '(Owner of *Unit*) equal to ***' when you start the quest via triggers.


JASS:

Custom Script: if(GetLocalPlayer() == Player(# - 1)) then
//Do quest stuff here.
Custom Script: endif

That will most likely confuse the thread starter, and cause desyncs when he implements it into his map.
 
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