Recent content by Extremedesyr

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    Replacing units (Triggers)

    with Dialog - A dialog button is clicked Condition - Clicked dialog button equal to (Your dialog button) ^ thats a dialog button comparison Action Unit - Replace (your unit) with (the unit that will be in place) with max health of replaced unit. and do that for each of the 5 units...
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    RPG Un-named (O?)RPG

    Well, I wanted to start a project that I could keep working on, and just start small, and then whenever I want to update it. If I would have made the map too small I bet I would have been out of space, which would have been a shame. PS. dont forget that the makers of DaoW did it aswell (Im not...
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    RPG Un-named (O?)RPG

    Ah yes sorry, guessed because I didnt really know
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    RPG Un-named (O?)RPG

    Hey, I have not found a name for this map yet, but since I wanted it to make a nice, large RPG map, to play with my friends over LAN (Dont think i'm going to upload it since I use models from hiveworkshop, and I dont want a mile long list of credits) but tell me what you think, and straight away...
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    Is this Egui?

    Awesome! thanks +rep
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    Is this Egui?

    I was wondering if 'Takes Damage' and 'Damage Source' and 'Event response - Damage done' if that is Egui?
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    I need some opinions on my keyboard movement system

    Doent work so well yet, but if u'd improve it that'd be awesome. left/right steering is abit annoying, the unit collission doesnt work and Q is bugged. allso the unit is too fast, makes it hard to steer. exept for that its a great idea
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    Spell ID

    How do I contact Vexorian?
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    Spell ID

    If im not mistaken, a diffrent spell ID should make me able to use 2 of the same presets, without making the unit cast the 1st in line spell in game because else 2 spells would have the same ID or something like that. now I was wondering, how do I (and can I) change the spell ID or...
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    Need help dialog

    I'm having some strange issue, i've got 2 dialogs in the beginning of my map, one that allowes you to choose diffculty and then I want another to pop up when a diffculty is chosen, however, the second dialog doesnt work @ all Dialog Initialization Events Time - Elapsed game time...
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    Gate open/close animation

    Had indeed seen that, but doesnt seem to fit my theme :( ill check out the northrend stuff tough. thanks to all of u trying to help and +rep
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    i7 core temps

    you shouldnt have gotten it boxed. boxed cooling never works as well as sepperate cooling, and is much more noisy aswell.
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    Gate open/close animation

    yes, they can easily be opened with the destructible action, but I mean that the doors swipe open instead of just instantly opening. regular models only have 4 animations, Stand (closed), hit, death and death alternate (opened)
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    Gate open/close animation

    Heya, do any of you guys know if there's a gate on hiveworkshop (or any other website) with an open/close animation and (if this is even possible) then how would it work?
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    Looking for 1 guy to an RPG project

    I could do spells, bosses quests etc and Ive got both skype and msn
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