Recent content by mothmann

  1. M

    Breaking the 522 speed limit

    is it possible? to make a unit go faster than 522? I notice even if u change it in the gameplay constants to above this it still doesn't work.
  2. M

    kill unit in x seconds

    wow thanks. i completely forgot about that
  3. M

    kill unit in x seconds

    I need to spawn a Unit. Then after x seconds kill the unit. Doesn't matter how it dies. I was thinking of a buff that deals 1 damage every x seconds and then setting the life of the unit to 2 and have it kill it that way. Or maybe someone else has a better idea
  4. M

    Hotkeys! Can they be changed with triggers?

    whoever made the dungeon crawler map did something like this. Not sure if he used multiple base spells with different hotkeys or triggers
  5. M

    rotate unit based on mouse posistion

    sounds like to much to be usable without extreme lag in multiplayer
  6. M

    rotate unit based on mouse posistion

    Is this possible? Event if it requires 3rd party world editor mods or jazz?
  7. M

    Spells that do not interupt walking

    Spells like Fan of Knives and i think Thunder Clap can be cast while the target is walking and the casting unit will not stop walking .. I was wondering what other spells could do this. Maybe someone has a list somewhere or people could just name any they know of.
  8. M

    switching between attack 1 and attack 2

    Is it possible to change attack a units attack prefrence (combat - attacks enabled) from attack 1 only to attack 2 only using triggers or some means. also would it be possible to create a custom model with 2 attack animations and have that unit use the first animation for attack 1 and...
  9. M

    What is a good dummy abillity

    that worked. thanks man.
  10. M

    What is a good dummy abillity

    I stopped using the editor for a long time and I cannot remember the name of the spell that can be used as a great dummy spell for triggers. I keep running into a problem using channel. I created 4 dummy spells from the channel ability and whenever my unit casts 1 of them it casts all 4...
  11. M

    Hero Level 25

    open your trigger editor (f4 , thers a button for it right under your advanced menu) then create a new trigger (NEW/TRIGGER, or cntrl+t) then RIGHT CLICK in the area that says EVENT CODITION ACTION and click NEW EVENT. then click where it says MAP INITIALIZATION and it'll pull down a menu...
  12. M

    make item give targets allowed "tree"

    o yea, it makes sense. i just haven't learned what all the default abililties and such do yet. i only play custom maps.
  13. M

    make item give targets allowed "tree"

    is it possible to make a permanent item give a unit the ability to attack trees normally?
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