rotate unit based on mouse posistion

WilliamPa

Active Member
Reaction score
51
Would require jass(trackables).

Though this would be really hard, considering all the information you must have. Basically you need to know player's camera location, create trackables around and detect when player moves mouse on them, after that make the unit face location of trackable.

Sorry that i cannot help you with this, ain't no pro using trackables.
 

Accname

2D-Graphics enthusiast
Reaction score
1,464
this map uses a lot of trackables for this purpose though its only single player because of performance.
 
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