Recent content by PhoenixICE

  1. PhoenixICE

    Blizzard spell bug?

    - you edited the spell incorrectly on your map? - didn't change the spell apart from damage to 10 and No. Shards to 10 with 1 wave. - the target gained magic immunity? - that never should happen, no trigger etc... - you made a trigger preventing damage? - doesn't exist. Abit more info: The...
  2. PhoenixICE

    Blizzard spell bug?

    When blizzard is cast, the first time it is casted it will damage the target. The second time it is casted on the same target, it doesn't. I've noticed this on two separate maps i've tried making, anyone have any idea why it happens? Second Qs: Is there a spell which reduces magical damage...
  3. PhoenixICE

    Mechanics of spirit link

    Ahh my bad, well spirit link is a normal warcraft 3 ability, not a dota one. What it does is link multiple units together, and spreads the damage throughout all units so the unit is hurt less thus all units surviving longer. This is typically a positive spell. Changing the target to Enemy and...
  4. PhoenixICE

    Mechanics of spirit link

    With the dota warlock linking ability how is it implemented and does it use Spirit link as a base spell, if so how would i go about using it since, when i tried setting targets to enemy only there was no bounce.
  5. PhoenixICE

    Pure Damage Allocation

    So instead of normal i should change it to unknown O.o?
  6. PhoenixICE

    Pure Damage Allocation

    "als if it has armor of base reduction" Elaborate on that point, not 100% sure what u mean.
  7. PhoenixICE

    Pure Damage Allocation

    If I wanted to make a unit deal "pure" damage to another unit with no reduction what so ever, how would i go about doing that? I tried setting the damage to Chaos and using the action: Unit - Cause x to damage y, dealing z damage of attack type Chaos and damage type normal but that...
  8. PhoenixICE

    Non-revive heros

    hmm lately i've been having a problem - not sure when this started occuring but ..... i've been using a revive script that hasn't bugged up yet - Its something similar to that, would the negative experince bug it? beacuse the hero sometimes doesn't revive and i don't know y- so i used a...
  9. PhoenixICE

    Reasons why Server splitting occurs?

    yea i was afraid i had to do that....well i need alot of dedicated beta testers then... Edit: okay i've narrowed it down its not trigger problem. What terrain problems are associated with server split? Edit 2: okay i've found out : if u have structures or any units in ANY water including...
  10. PhoenixICE

    Reasons why Server splitting occurs?

    hmmm i'll just upload the .j file
  11. PhoenixICE

    Reasons why Server splitting occurs?

    alot easier to copt :( k i'll edit it later on into gui soz. #test#
  12. PhoenixICE

    Reasons why Server splitting occurs?

    well i got the map link i'll post some triggers for u too see: function Trig_item_store_Shield_Actions takes nothing returns nothing set bj_forLoopAIndex = 199 set bj_forLoopAIndexEnd = 200 loop exitwhen bj_forLoopAIndex > bj_forLoopAIndexEnd set...
  13. PhoenixICE

    Reasons why Server splitting occurs?

    hmmm good guide but doesn't help me - the server splitting issue in my map - i've tried all of what was said in the guide
  14. PhoenixICE

    Reasons why Server splitting occurs?

    Well i've looked around a couple of forums - and i've found out if u use pan camera as neccessary, units loaded already in the water can stuff up ur map and cause it to split - with the units already loaded in water does that count shallow water? and is there other reasons cause my map splits...
  15. PhoenixICE

    Inventory System Concepts

    Well i'm not sure where u got my map from cause its 0.01b#0007e atm and thats beta - i only uploaded so ppl have a place to dl instead of just me, currently my map is stuck on a server splitting issus which i'm trying to resolve
Top