Pure Damage Allocation

PhoenixICE

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If I wanted to make a unit deal "pure" damage to another unit with no reduction what so ever, how would i go about doing that?

I tried setting the damage to Chaos and using the action:

Unit - Cause x to damage y, dealing z damage of attack type Chaos and damage type normal

but that seems to be affected some what by armor, since i had a damage display trigger and setting the damage to 2, but the display showed 1, so some form of reduction is happening.

No i can't use Unit - Set Life action since that doesn't return who killed it so the bounty will screw up.

Any Suggestions?
 

X.Terror.X

New Member
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10
you sure it wasnt just generate
so it dealed 2 damage but generated 1?
it should work chaos does 100% to all type armor als if it has armor of base reduction
 

PhoenixICE

New Member
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"als if it has armor of base reduction"

Elaborate on that point, not 100% sure what u mean.
 

Sgqvur

FullOfUltimateTruthsAndEt ernalPrinciples, i.e shi
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chaos gets reduced by armour even in melee games....(ask a tauren with 9 armour and a DH in Metamorphose)

If you figure it out from here do tell pls :)) => here
 

Komaqtion

You can change this now in User CP.
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This system is able to deal "Pure" damage, and it uses this "set-up":
Damage Type: DAMAGE_TYPE_UNIVERSAL
Attack Type: ATTACK_TYPE_NORMAL
Weapon Type: WEAPON_TYPE_WHOKNOWS

Hope it helps :D
 
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