the best way I found is to put the data (i usually use the base attributes) into an excel sheet, or any other spreadsheet program if you don't like excel. That way you can compare all of the attributes and see where there might be problems. For ex, you find out one character has 50 attribute...
Actually, I think you do type in "Attack - 1" did you try it? Make sure you get the spaces correct. Also, I don't think you have to type in the time the animation takes, so just putting "Attack - 1" should do it.
wow this is one of the most useful tutorials (for me at least) i've encountered. I think your doodad placement is great and changing the tints of the doodads as is cool too. I'd have to say my favorite part was your housing area. Hopefully you'll have time to add on to the tutorial on other...
huh? Rayquaza im not sure i understood at all what you were saying. lol.
Anyways i forgot to mention that if you need help with heroes just tell me any parameters you have (total starting attribute points, spells, etc) and I could probably cook up a few heroes for you.
ok first things first: Try checking over your post for errors and such ok? A little editing can go a long way...
So about your game, correct me if I'm wrong:
-Your map is team-based
-Fairly heavy RPG elements
-Periodical PvP Matches between teams
Would it be safe to say its a mix of...
Not sure if this forum is the best place to request for models, as lots of the stuff going on here is trigger help and creativity help. But, you might want to search around this website: wc3 campaigns
Wow that's such a cool first person effect. I'm trying to smooth out my own third person affect.
As for your last question, you could use another form of movement, like keyboard. I found a demo map of movements by keyboard, off this site actually. here is the link:
keyboard movements :)
Hmm, there is probably something related to the trigger that you deleted that is in a different trigger. If any, delete any variables that have to do with that trigger as a precaution.
If it still is crashing, then there must be something in one of the other triggers or your map file is...
Do you mean the ability to make custom teams in the lobby, or once they join they can't change at all?
If it is the first one, do this:
To set it up, you have to go the forces window, and pick use custom forces. Then, make as many forces as you want, (ex. DotA has two: sentinel and scourge)...
Thanks for all of the submissions so far, I can't wait to get started on this project. Unfortunately, all of this will only be on paper for the next two weeks because I'll be visiting my hometown in the States! But, thanks to you guys, I'll be able to pick up rather quickly because of your ideas...
Hey TheHelper community, rtatpi here again. Right now, my primary project is a completely freeform rpg. Everything is available from the start, and its up to the player to figure out what they want to do. At the beginning of the map, the player chooses his or her combat class:
druid...