Hey TheHelper community, rtatpi here again. Right now, my primary project is a completely freeform rpg. Everything is available from the start, and its up to the player to figure out what they want to do. At the beginning of the map, the player chooses his or her combat class:
druid
warrior
thief
mage
archer
paladin.
Right now, I need some unique spells that the player can choose from for those 6 classes. Or, have a cool class idea? I'm also looking for some other classes to add to those classes, so if you have those also, feel free to post!
Keep in mind that it is a single-player rpg where you can hire henchmen (a la Guild Wars) that travel with you. The player will be in control of up to 5 units at a time (hero and four henchmen). So, aura and other passive spells are requested as well as your standard auto-cast and normal ablities.
Thanks for your time and I can't wait to see those ideas!
rtatpi
druid
warrior
thief
mage
archer
paladin.
Right now, I need some unique spells that the player can choose from for those 6 classes. Or, have a cool class idea? I'm also looking for some other classes to add to those classes, so if you have those also, feel free to post!
Keep in mind that it is a single-player rpg where you can hire henchmen (a la Guild Wars) that travel with you. The player will be in control of up to 5 units at a time (hero and four henchmen). So, aura and other passive spells are requested as well as your standard auto-cast and normal ablities.
Thanks for your time and I can't wait to see those ideas!
rtatpi