1st of all... Didn't knew whre to put this topic so I just posted here... Plz feel free to move it :P
Second... After doing the Firewall/host tutorial from SD_Ryoko it just stays like it was didnt let me host .....
Any help would be appreciated..
Thx
Well I was reading the tutorial from vexorian and I did this:
function Trig_Melee_Initialization_Actions takes nothing returns nothing
local real a=34.0
local real b=2.2
local integer c= a/b
call DisplayTextToForce( GetPlayersAll(), "c="+I2S(c) )
endfunction...
Didnt understood quite well :X
what should i do in the trigger that i creat that picked every unit in map?!
And after that....
Sorry for any inconvinient :P
Thx
double post soz
1 quertion...
Unit - Set life of (Triggering unit) to ((Life of (Triggering unit)) + ((Damage taken) x (0.20 x (Real(SH_lvl)))))
The bold part reffers to after the attack or before?
thx in adv
For now I have this code:
Shield of Honor unfinished
Events
Unit - A unit Is attacked
Conditions
((Attacked unit) has buff Shield of Honor ) Equal to True
Actions
Unit - Set life of (Triggering unit) to ((Life of (Triggering unit)) - ((Damage taken)...
but doesnt those abilities reduce by armor or amount? Its beacause mana shield reduce by %...
Is it possible to trigger? Reducae damage taken by 40% 4ex
I want to make an ability similar to holy light but instead of healing gives a shield that redyces dmg....
I thought in mana shield but I cant add it to the target..... thx for help