For now I have this code:
And I would like to substitute the red part by the level of the abilitie that put the buff at the target.
Should i creat 4 diff buffs and 1 trigg for each or there is an easier way?
Code:
Shield of Honor unfinished
Events
Unit - A unit Is attacked
Conditions
((Attacked unit) has buff Shield of Honor ) Equal to True
Actions
Unit - Set life of (Triggering unit) to ((Life of (Triggering unit)) - ((Damage taken) x (0.20 x [COLOR="Red"]1.00[/COLOR])))
And I would like to substitute the red part by the level of the abilitie that put the buff at the target.
Should i creat 4 diff buffs and 1 trigg for each or there is an easier way?