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    Rooted Only Regeneration

    I'm trying to make an upgrade which I've called "Ingrain" It makes all ancients that are rooted gain +5 regeneration per second, but not when they are walking. I'm not sure how I can do this, any ideas?
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    Detect What is being Upgraded Into

    I'd like to be able to detect what upgrade is being done on a building. I seem to be having trouble with this! Eg. When my scout tower upgrades, I'd like to know whether it is becoming an Guard Tower or an Arcane Tower This is so that I can get it to play certain animations / other stuff...
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    Raise Dead Orb Effect

    I'd like to make a spell that has a chance to raise a skeleton from a when the user kills the enemy. I've tried a few things with no avail: - Order a dummy to cast raise dead when the user kills an enemy. Didn't work because of decay time presumbably. - Use Orb of Lightning (new) with...
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    Spell Shield Workaround

    I've created a (GUI) custom spell.. that causes a dummy to appear to cast a different spell on the target. I've done this so that I can detect the unit type of casting unit (the dummy) with a unit takes damage (the target) so that I can do damage using triggers. If you don't get that, it...
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    Amulet of Spell Shield - Perishable

    I want to make the item "Amulet of Spell Shield" Start off with 5 charges, and every time it blocks a spell, to lose a charge. Unfortunately, simple setting the "number of charges" to 5 and the "perishable" to true.. ..didn't work. Can anyone help? (PS. I imagine this will be hard to...
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    Reveal Builders - Like Cripple Timer

    Reveal Buildings - Like Cripple Timer If you have played melee games, you will know that if a person has no town hall type units, his building's locations are revealed to his enemies after 2 minutes. I'm trying to recreate this, I just wondered if you guys could help me out. Couple...
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    Shackle Pull

    What would be the easiest way to make Aerial Shackles also drag the target towards the caster while channeling? It also need to be MUI, Thanks!
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    3D Sounds

    I want to turn the 'Hint' sound into a 3D sound. Is there any way of doing this? EDIT: Nvm solved. I exported to a sound editting program and changed it from stereo to mono, this worked apparantly : s
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    Does it Leak?

    (Terrain pathing at (Point(x, y)) of type Walkability is off) Equal to True :O!?
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    Campaign AI

    Does anyone know much about JASS AI, Or how the campaign AI works, I need some-what of an expert. Anyway I have this script (I don't know much about JASS) In my project I am trying to improve the computer's AI somehow, To make them more difficult. Does anyone know how I can make them attack...
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    Combined Research System

    I'm working on a project, And I'm trying to develop a shared research system. But I've had no success so far, everything I've tried has a flaw :C This is what I'd like it to feature: - 2 players - If one of the players completes a research, then the other also gains that research...
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    Amount of map Explored

    Is there any way of working out as a number, how much of the map a player has explored? Eg. 0.5 = half of the map has been explored Thanks in advance!
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    Hashtable Help

    I read a short guide on hashtables, but I'm still a bit stuck. Basicly this is what I'd like: TRIGGER 1 Events: - Every 10 seconds Actions: - set TempPoint = Random Point on Map - Item - Create Boots of Speed at TempPoint - set ItemRegion = Area around TempPoint of area 50 - Trigger...
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    Item Comes Within Range?

    So basicly for my map, I need a function that isn't available in GUI. I only know a little bit of jass, so you might to give me exactly what I need to put. Basicly.. I would like something like: Event - An item comes with 100 of Unit_Variable[1] Conditions - Item type of...
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    Looking for someone to review my triggers

    I've just created a new version of my map and unfortunatley, its becoming unbearably laggy, which is a shame as I've been told its a really fun map to play. I'm looking for someone who could perhaps look over my map's triggers and help identify the problem. Whether there is a leak somewhere...
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    Terrain gone strange

    Theres an area on my map where selection circles, AoE targetting circles and shadows go wierd, and are floating way above in the air where they should be. Does anyone know whats going on?
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    SetX, SetY and SetRotation

    Could someone tell me what the custom scripts are for setting a units X & Y locatios, and setting a units rotation. I would like to use these so I don't interrupt a units action, thank you!
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    Walk animation while sliding

    So how can I make it so that I can allow my units to play walk animation while sliding? I heard that to do this you need to find the walk animation code or something for that particular unit.. I'm not sure how (I'm using a seige engine) And I need to use custom script set x and set y or...
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    Changing the Colour of Banish

    The spell banish leaves the target green/translucent I would like my banish spell to have the same effect, But to change the unit to purple/translucent Thanks in advance!
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    Randomly damage units in group

    Hello, I'm trying to find a way so that individual units in a unit group will be damaged at random intervals. So something like.. For every 2 to 7 seconds a unit spends in the unit group, the unit will receive 200 damage. For various other reasons, I don't want to do random damage every...
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