I'm working on a project,
And I'm trying to develop a shared research system.
But I've had no success so far, everything I've tried has a flaw :C
This is what I'd like it to feature:
- 2 players
- If one of the players completes a research, then the other also gains that research. (easy)
Now the hard part:
- While the one player is researching something, it is disabled for the other player. So they don't accidently research the same thing.
- Alternatively, if a player finishes researching something thats already been completed by the other player (ie, if the 2nd player starts researching during the time the 1st player is searching), then they are refunded when they finish the 'redundant research'.
- Alternatively again, when the 1st player finished their research, it is cancelled for the 2nd player.
You don't need to do it for me, maybe just point in me in the right direction.
Its just.. everything I try seems to lead to a dead end D:
Thanks in advance!
And I'm trying to develop a shared research system.
But I've had no success so far, everything I've tried has a flaw :C
This is what I'd like it to feature:
- 2 players
- If one of the players completes a research, then the other also gains that research. (easy)
Now the hard part:
- While the one player is researching something, it is disabled for the other player. So they don't accidently research the same thing.
- Alternatively, if a player finishes researching something thats already been completed by the other player (ie, if the 2nd player starts researching during the time the 1st player is searching), then they are refunded when they finish the 'redundant research'.
- Alternatively again, when the 1st player finished their research, it is cancelled for the 2nd player.
You don't need to do it for me, maybe just point in me in the right direction.
Its just.. everything I try seems to lead to a dead end D:
Thanks in advance!