I have come up with two spells that i never made due to switching to other games, but you may like them:
Stream
While channeling, all units within X of you will be pushed out, and maybe slowed. Drains mana per second, and speed increases with level.
Voodoo
While channeling, all units...
I left the casting time as it is so that your hero has a little time to move from the flamestrike
edit: Apparently it worked without the casting time, and to avoid spending more time on this, im going to leave it as that :D
Hi, im having a problem at the moment. Im making a boss create flamestrikes on every hero in the arena every 1.5 second. The problem im having is that the dummies only seem to start the ability, and then stop, as the effect on the ground appears but there is no explosion.
Bloodmage...
I'm not sure this'll work but try to create a new ability based of build, change that abilitys animation to attack and then give it to the units not having any building animation.
Difficult Mode
Every 5 second or so, theres an explosion on the orb or the carrier of the orb, so you have to drop it every 5 second, which makes it harder to carry anywhere and could be used offensively.
I think I know the problem. when i press i.e winkowskey then i, for internet explorer, the program opens. So the startmenu dp appear but in that stupis space on the right
The thing is, i dont know how to open paint... The startmenu doesent show up when i press the windows key and nothing happends when i press the windowskey+r.
And explorer is running.
no icons have been removed, yet
EDIT: i think i know what the problem might be, at the right side of my screen, theres some space thats not shown on the screen. I think it could be attached to the right side in there.
And BTW, its almost impossible to get rid of that space.
Hi.
I have a weird problem. I don tknow what it's called, but the bar which you usually have on the bottom of your screen, where open programs and the startmenu are shown is... Gone. When i try to configure i no window pops up at all. Im lost!
Thank you!
Thanks!
I see the problem, im gonna fix it now.
Oops, that cs/sc_target was a typo, sry.
EDIT: the flying height was an experiment to see if the target stayd under the ground, as flying units do that... but it failed :(
Why loop it 5000 times and have the wait there?
I would have done something like
E
A unit is attacked.
C
(unit-type of (attacking unit)) Equal to Chain Lightning Tower
A
Order (attacking unit) to orc far seer - Chain Lightning (attacked unit)
What i want to do isto make a spell where the target of the caster gets gets stuck on some sort of hill. When the caster attacks the target he will do multiple damage based on the level of his ability and if anyone else trys to attack it, the attacker will be ordered to stop.
My problem come...
I dont get what you just said... im fairly new to triggers.
My problem is that, when i use an event called something like "Unit comes in range" I cant choose the variable when im choosing the "... in range of ->unit<-".
(the -> <- unit)
Hi.
This has probably been answered before, but i couldent find it using the search function.
I'm making a "rocket launcher" spell, where i launch a dummy in the direction of the target point of the spell, but im having problems detecting if the rocket hits a unit, or with other words, a...