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  1. Menelaus

    unit type is custom_h001

    i have this sell trigger and it says you have recieved x gold for selling a custom_h00(random letter). sell Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Sell Actions Player - Add...
  2. Menelaus

    percentage bar -> |||||||||

    ok in shopping maul they have this bar that shows a percentage of how many lives you have and looks like this |||||||||||||||||| how would i make something like this?? i tried for about an hour and then i searched the forums but couldnt find anything except something i posted that was sort...
  3. Menelaus

    bar using "|"

    ok on my td i want a lives bar like the one in shopping mual "the kind that uses the "||||||") Is there a way to go about making this using variables and not typing a million bars?? for example could i use an integer variable to write a "|" x times??? Thanks in advance..
  4. Menelaus

    rescuing

    i keep seeing rescue in the trigger editor...what in the world is it???
  5. Menelaus

    waterfall doodad problem

    my waterfall is red. i checked the tinting, everything is 255. whats the problem and how do i solve it?
  6. Menelaus

    Tidal Guardian no dragon???

    is there any way (preferably "required animation names") to make it so that the dragon thingy doesnt come out of the pool of the tidal guardian?
  7. Menelaus

    custom doodad as model file

    hi i made a custom doodad (lightning tinted red). is there a way to use this as a model for a tower in my td? should i trigger a special effect? im having trouble....:banghead:
  8. Menelaus

    chain lightning auto-cast?

    i have a tower in a td that i want to cast chain lightning instead of attacking. how would i go about doing this? im having some trouble
  9. Menelaus

    buying unit?

    set cvs for items Events Unit - A unit Sells an item (from shop) Conditions Actions Item - Set the custom value of (Sold Item) to 70 If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions...
  10. Menelaus

    "cheat" for makers of map

    mapmakers Events Map initialization Conditions Or - Any (Conditions) are true Conditions (Name of Player 1 (Red)) Equal to Menelaus (Name of Player 2 (Blue)) Equal to Menelaus (Name of Player 3 (Teal))...
  11. Menelaus

    find text in triggers

    is there a way to find all actions/events/condits where it says "game-" in WE?
  12. Menelaus

    visibility modifier

    in polar escape and other mazes, regions are hidden until a certain event, like entering a region. i tried this: Various Init Events Map initialization Conditions Actions Visibility - Enable black mask Visibility - Enable fog of war Player...
  13. Menelaus

    editing models

    how do you access the models for editing? i keep hearing stuff about war3.mpq but idk what it is or where to find it.
  14. Menelaus

    computer player

    Hi im making a td and i need a player for the attacker creeps. I made two forces and set player 12 to computer. i know it doesnt work for when i test the map, but when i open warcraft, there is no grayed out computer for player 12. this is the same for both bnet and single player. do i need...
  15. Menelaus

    Timed Dialog problem!

    Ok I have a dialog for a td and u choose the difficulty and it works fine except for one part. I want it to be hidden after 30 secs and start the game w/ 25 lives (in case red isnt there or takes too long). wait 30 secs doesnt work, and neither does a timer or seperate triggers. Is there any...
  16. Menelaus

    How do i know when all the creeps are dead in a td?

    Hi, I'm making something similar to a TD and im sort of a noob at map making. Anyways, i dont want the next wave to start until all the creeps are dead in the previous wave. I tried doing: Event: Every 5 seconds Condit: Dark Green's (the team with the creeps who run through the maze) used...
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