i have this sell trigger and it says you have recieved x gold for selling a custom_h00(random letter).
sell
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Sell
Actions
Player - Add...
ok in shopping maul they have this bar that shows a percentage of how many lives you have and looks like this ||||||||||||||||||
how would i make something like this?? i tried for about an hour and then i searched the forums but couldnt find anything except something i posted that was sort...
ok on my td i want a lives bar like the one in shopping mual "the kind that uses the "||||||") Is there a way to go about making this using variables and not typing a million bars?? for example could i use an integer variable to write a "|" x times???
Thanks in advance..
hi i made a custom doodad (lightning tinted red). is there a way to use this as a model for a tower in my td? should i trigger a special effect? im having trouble....:banghead:
set cvs for items
Events
Unit - A unit Sells an item (from shop)
Conditions
Actions
Item - Set the custom value of (Sold Item) to 70
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions...
mapmakers
Events
Map initialization
Conditions
Or - Any (Conditions) are true
Conditions
(Name of Player 1 (Red)) Equal to Menelaus
(Name of Player 2 (Blue)) Equal to Menelaus
(Name of Player 3 (Teal))...
in polar escape and other mazes, regions are hidden until a certain event, like entering a region. i tried this:
Various Init
Events
Map initialization
Conditions
Actions
Visibility - Enable black mask
Visibility - Enable fog of war
Player...
Hi im making a td and i need a player for the attacker creeps. I made two forces and set player 12 to computer. i know it doesnt work for when i test the map, but when i open warcraft, there is no grayed out computer for player 12. this is the same for both bnet and single player. do i need...
Ok I have a dialog for a td and u choose the difficulty and it works fine except for one part. I want it to be hidden after 30 secs and start the game w/ 25 lives (in case red isnt there or takes too long). wait 30 secs doesnt work, and neither does a timer or seperate triggers. Is there any...
Hi, I'm making something similar to a TD and im sort of a noob at map making. Anyways, i dont want the next wave to start until all the creeps are dead in the previous wave. I tried doing:
Event: Every 5 seconds
Condit: Dark Green's (the team with the creeps who run through the maze) used...