Menelaus
New Member
- Reaction score
- 9
Hi, I'm making something similar to a TD and im sort of a noob at map making. Anyways, i dont want the next wave to start until all the creeps are dead in the previous wave. I tried doing:
Event: Every 5 seconds
Condit: Dark Green's (the team with the creeps who run through the maze) used food = 0
Action: blah blah blah spawn init (which works)
It didnt really work maybe i did something wron but yeah if you could help that would be great thanks
Event: Every 5 seconds
Condit: Dark Green's (the team with the creeps who run through the maze) used food = 0
Action: blah blah blah spawn init (which works)
It didnt really work maybe i did something wron but yeah if you could help that would be great thanks