Right, I have a Meteor Rain ability, which, when used, shoots 3 / 5 / 7 meteors at random enemies within an area of 500. The Hero ability is based off channel. The dummy ability is based off Inferno.
Now, the problem I'm having is that the trigger is working all fine and the projectiles are...
As I wrote somewhere before, I have a lot of Hero abilities that bases their damage on hero stats. Problem is, I can't really add a good tooltip to the Ability descibing the damage done, due to the fact that the ammount varies even within a single level.
In the Object editor, you're able to...
Right, I have a few abilities that, in addition to their normal effect, cause damage based on a picked hero stat. The trigger works perfectly and nothing's wrong really, but after I got NewGenWE, an error message keeps popping up when I fire the ability. The error message I'm getting is...
Right, I'll just throw them right out.
First, an ability help request.
The basic concept of the spell I'm having trouble iwth is a basic projectile dealing damage to the target, but instead of being a single projectile, the ability fires three projectiles with a small delay between each...