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    Spell file as unit model

    I'm trying to use a spell file as unit model. But when i do that it's really hard to select the unit. You can't click on it. Anyone knows why that happens?
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    Shadow Strike slow

    So, i was playing around with shadow strike and noticed that the slow effect ends and the going on. It should slow the unit for 5 seconds, but it slows for something around 3 seconds and after that unit recovers it's normal move speed. But that unit still has the shadow strike buff. Anyone...
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    Custom Ground Texture

    I'm trying to make smaller ground textures basesd on some pre-existing ground textures. Anyone knows how that can be done?
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    Phoenix Fire Damaging Multiple units

    Possible? Phoenix fire usually hits one target. is it possible to change that?
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    Moving a unit along with shockwave

    i've been using stuff like this: But that's not that good, anyone knows a more accurate method? (BTW, the x200 thingy is to make sure the dummy won't stop before it dies.)
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    Problem with moving unit 5s back

    So i created a spell to move the caster to it's position, 5 seconds back in time. But it's not working and i can't find the problem. Wtf, reading this i see that i forgot one event. *goes on testing* Edit: it works now nvm this thread XD
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    Unable to modify Hero Level

    For some reason that didn't work. Hero has disable exp gain, but i tryed enabling it before usint the set hero-level and nothing changed. So i guess that's not the problem.
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    Moving Unit to it's past.

    Moving an unit to a point it's easy, but how can i store where the unit was?
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    Hiding/unhiding multiple units groups problem

    I'm using this trigger to hide then unhide some units. I haven't tested yet but this will fail if other item is used while units are hidden. Any idea on how avoid that?
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    Return damage skill with missile effect

    I'm using a very simple trigger and a dummy spell for this: But i think that a missle effect would work better. So i ordered a dummy unit to cast a skill on attacking unit every time the aura guy was attacked. Way too much lag. Anyone knows other method?
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    Blink Strike-like spell error

    Triggering unit moves but it won't attack or deal damage.
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    Increasing sight radius via skill

    I was thinking of making a dummy skill and use a upgrade. But i can't find a upgrade that fits it.
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    Move unit trigger problem.

    This trigger is so simply but i can't find the problem. Only caster moves, target don't.
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    Chain Lightning based skill dealing DoT

    I could create a dummy unit to damage target of ability being cast but bounces targets would not be affected. And order dummy units to cast Chain lightning every X seconds could fail due to units leaving/entering it's range. Any ideas? XD
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    Summon Building without "create building"

    Making a hero summon a building without using standart building skill is possible?
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    Changing attack type via spell

    I would create a dummy spell, it would enable that research for 5 seconds but... i dunno how to remove it after the 5 seconds.
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    Victory and ground units

    The player that controls a ground unit when nobody else do should be the winner, but i can't find a way to do that. This is as fa as i got: I guess i need some more conditions.
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    Problem with a simple spell trigger

    Somehow i manage to damage myself but not the enemy. That's unit - set life (to value).
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