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  1. M

    Hero Idea thread.

    Name: Flesh Golem Proper Names: Grotzul Model File: Flesh Golem Primary Attribute: Strength Spells: Infect Corspes, Plague of the Fallen, Corpse Armor and Rain of Death. Name: Infect Corpses Mana Cost: 80/100/120/140 Effects: All corpses in an AoE around the Flesh Golem will damage...
  2. M

    Buff Stacking

    Im looking for a way to make an armor reducing buff stack. Heres an example with a custom Faeri Fire: Armor Reduction: 0.75 Duration: 10 Cooldown: 6 I use the spell (-0.75 armor), i wait 6 seconds and use it again (-1.5 armor), i wait 6 seconds and use it again (-2.25 armor). If 10...
  3. M

    Backstab in GUI

    Ty for the help guys! +rep to as many as possible :D
  4. M

    Backstab in GUI

    Yes please, i already tried to change the values... Couldnt figure it out :D
  5. M

    Backstab in GUI

    I have tried that one, but its so bugged. You have to attack him in the face to prevent the bonus damage. I want it focused on the back of the enemy.
  6. M

    Backstab in GUI

    I really need a backstab trigger in GUI. Simply: The unit deals passivily bonus damage if he hits the back of enemy unit. I accept help or whole trigger :D Thanks in advance.
  7. M

    vampyric aura problem

    Make a trigger that counts for both melee and ranged, then base the aura on Devotion Aura
  8. M

    2 Teams required

    Hm... Is that the only way?
  9. M

    2 Teams required

    My map is like Dark Deeds, all players are on the same team, untill somebody randomly gets picked out to be the enemy. This makes it one big team when i creaete my map, but it says i need 2 teams with at least 1 player on each before i can start. How to make it enabled to only have 1 team?
  10. M

    [Request] Minimap Image

    Whatever you like the most :D
  11. M

    [Request] Minimap Image

    Thanks to you both! +rep EDIT: The image is a bit blurred, if anyone can make it better you are welcome :D
  12. M

    [Request] Minimap Image

    My map is almost done, and i would really like to have a Minimap Image. Sadly, i dont know how to do that. It would help alot if someone with a little time to spend could reform this picture for me: +Rep
  13. M

    Wildkin Hero

    Unstopaple: The Wildkins gains an increased movement speed and strength bonus for 3/6/9/12 seconds. The increased amount of movement speed will be current strength x 5, and the increased amount of strength will be current movement speed / 10. Furios Instincts While in battle, each hit the...
  14. M

    Spirit Touch, explain?

    No, thats spirit link! Spirit touch heals mana to nearby enemys. I would like to know what all the ''Data - Maximum units...'' and stuff means...
  15. M

    Spirit Touch, explain?

    Could somebody please explain what the different data in spirit touch means?
  16. M

    The Spell Idea Thread

    Name: Inferno Ball Type: Stun and damage Targets: Enemys Description: Sends out a huge ball of fire, that will fly through a line, sending fireballs out at any targets passed, shriking abit for each fireball casted. Lasts until 4/5/6/7 fireballs casted or after 6 seconds. Name: Holy Nova...
  17. M

    Terrain Questions

    1. Is it enabled, to somehow change the level of terrain ingame, maybe by a triggered spell? 2. I have a spell that creates a permanent hole, but it gets deep enough, some invisible water appears. How to make this water visible, and unwalkable?
  18. M

    The Spell Idea Thread

    Name: Sludge Invasion Type: Summon Description: Summons a small sludge. The sludge got slow movement speed, slow attack speed, medium damage and low life. When a sludge gets killed, it will split into 2 new sludges with full hp. The sludges last for 30 seconds, untill they all explode...
  19. M

    The Spell Idea Thread

    Name: Orb of Chaos Targets: Enemys Type: Pushback, damage, stun Description: Creates an orb that spins around casting hero for x seconds, in maybe 300-500 range away from the hero. The orb flyes with great speed (Takes about 1.5-2 seconds for it to get all around) and if it hits an enemy, he...
  20. M

    The Spell Idea Thread

    Name: Lava Ball Targets: Enemy Type: Damage, Stun. Description: Sends out a ball of pure lava, that will bounce 2/3/4/5 times, AoE stunning and damaging each jump. Name: Faerie Magic Targets: Enemy Type: Random types of damage Description: Creates a ball of mystical energy. The ball...
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