Hey guys, I'm making an RPG and basically there are going to be 10 heroes, each themed on an "element".
Fire
Water
Earth
Wind
Light
Death
Chaos
Lightning
Ice
Nature
I already have Fire done but I need simple, GUI spell suggestions for all/any of the rest (preferably based on original skills)...
Hey guys I want to make a spell that heals targeted unit if it is an ally and deals damage if it is a foe. How would you go about doing that?
Thanks :D
Alright thanks everybody. I just had that occasional doubt you know! :P
@ the ideal:
I know that, but I still have a question about it. If you make say, 2 different custom spells based off Shockwave and you give each one to a hero, how does the Dummy know which one to cast?
Also, I know what...
Hey guys, I'm just wondering, when you order a dummy to cast x spell on a target unit, the mana cost of the spell is not put into the equation is it? I mean when you use this Action, the dummy has pretty much unlimited mana right?
Thanks! :D
Hey guys, I made two hero suggestions on the DotA Allstars Official Forum, so feel free to check 'em out! and don't hesitate to vote! :D
Here are the links to the two heroes I suggested:
http://forums.dota-allstars.com/index.php?act=ST&f=398&t=240180&st=0#entry3126239
-and-...
Thanks Accme! I don't know why I didn't think of a Dummy before... *face palm*
But, can you order a Dummy unit to cast custom spells? For example, where you told the Dummy to cast Inner Fire, it would cast Inner Fire not Inner Force...
Also, the ability has 4 levels, so how could I make the...
Hey guys, I made this hero who has a spell (let's call it Inner Force) based on "Inner Fire" and I made it so the target's damage is decreased instead of increased but its armor and life regen are higly increased. Now, my hero's ultimate "inverts" the values of the effects of Inner Force...
Whaa? Lol I'm sorry didn't understand :o
Anyways, how do you make the Computers to cast custom spells? For example, you make a new spell where you summond 5 furbolgs. If you replace Holy Light with that spell, when you play a game, Paladin is not going to cast the custom spell, how do we fix...
Thanks Pineaple, that actually clarified a lot! :)
So then talking about this mass firebolt spell, could I for example make 3 normal unit firebolt abilities (one for each level) and then trigger the dummy units to use whichever one applies to the level of the hero?
Thanks guys :)
Yeah for the spell I told you guys I did, I actually made a dummy unit and changed the model to Resurrection - Target, changed pitch angle, made it bigger and changed the color. That made like a red "fire beam".
But what I don't get is when could be helpful to have a dummy...
Hey guys, I'm practically a beginner to triggered maps and spells. I made my first spell using a dummy unit (changed model to "Resurrection - Target special effect and made it horizontal to look like an energy ray/wave) but I don't understand, when would you need to use a dummy unit to cast a...