hey guys.. :D
I just made my 1st 2 triggers using JASS, I converted some GUI codes into JASS.. and this was the result
I was trying to make 3 fireballs which then ordered to go to the target point of Ability being casts
then
turns on the seconds JASS trigger which kills any unit that the...
Hey guys! I was wondering and trying to do a arithmetic formula for this problem..
I was creating a spell based on Mirana's Arrow (the one from DOTA)
and I was making it into 3 arrows instead,. but I can't seem to find the correct angle of the 3 arrows.. xD
here is the code
Unit - Create 1...
SOLVED!!
Okaaaaay.. I've been searching for a while now on what really is the maximum mana cost of an ability... but I can't seem to find a thread that answers the question I have,.
the maximum mana cost the I can have is 1000 mana only,
but I've been seeing it through other maps that they can...
ok, I'm nearly done with my hero ideas, if you want to help here's the thread >> http://www.thehelper.net/forums/showthread.php/164866-Hero-Abilities-Ideas-for-my-Heroes-and-Hero-Ideas..-D
now for the item ideas, can anybody provide me an idea? i don't care how many ideas you give.. :)
I'm...
okay, i have been making a quest trigger for an hour now, but it seems that making a quest trigger for me is quite hard,.. xD I've been making Spell triggers and Hero taverns, dialogues, etc..
haha, i hate making quest triggers, because ...
1. I always click, (player number(owner...
is it possible to put a variable from trigger on an ability's tooltips? i mean for example...
Variables:
EatenCreeps - Integer
Ability:
Ability Name: Eat Creeps
Description: Eats creeps when they're alive cause they're yummy.
No. of eaten creeps: [EatenCreeps]...
Hello!! :D
once again i need your help guys in giving me ideas of skill for my heroes.. :D
it's kinda hard to think so,e abilities about them.. :confused:
anyways,
these are the format of my skills,
1st skill: single target
2nd skill: passive
3rd skill: AoE
Ultimate: Anything! :D
------...
ok.. i have this two trigger codes,
everytime i casts the ability, only ONE UNIT moves, not all the units near the triggering unit.. O_O
even though there's no variable, it still wont work.. :banghead:
Here's the first code:
Force Push
Events
Unit - A unit Starts the...
i have this code below, which when i cast the skill, the units pause permanently.. how can i make that they will only be temporarily paused?
btw: here's the code
Time Hatcher
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast)...
i'm creating a passive ability that when I am attacking, there's a chance that the attacked unit will have a duplicate,. and there's 10%/13/%/16%/19%/23% chance to do that...
thanks in advance.. =)
OK,,.. SO i'M making a map and i don't have that much idea of Hero spells, xD
level of skills 5, ultimate 3
the hero skills must follow this
basic skill(skill that he already have): either passive,target,area
First Skill: Target Unit
Second Skill: Passive
Third Skill: Area
Ultimate...
ok, so... how do i create a trigger that, when the Hero, Cast this ability.. if the casted time is
2-6 Seconds= creates a weak Golem
7-14 Seconds= Crates a normal golem
15-19 Seconds= Creates a Super Golem
23 seconds above= Creates a Powerful Granite Golem
i rhink rhis might need 2...
how to create a trigger that units are trapped? like they can't get out within 500 AOE??
and how to create this trigger with this kind of spell?
do i need 2 separate triggers for this spell right? because of the timer... O_o
Splashing Wave
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Splashing Wave
Actions
Set T_U = (Triggering unit)
Set T_U_Pos = (Position of T_U)
For each (Integer A) from 1 to 12, do (Actions)...
ehhehe... it's been 3 years that i have stopped using WE, i have forgotten some of the triggers, xD but i can manage it anyways.. =)
btw.. this are the heroes who needs spells, i can't think of one
Hitman:
model - Rifleman
skills - nothing for now
Swordsman:
model - Admiral
skills -...
Finished The Heroes In This Thread >> http://www.thehelper.net/forums/showthread.php?t=126229
Now There's One ?Hero Left For me.. I decided To make one. Well Here's The Hero :
The Name's Weird but it has a meaning :
Cachón
Faceless Giant (Model : Faceless Void ) ( you can change the Model &...
i have a sliding trigger. i have created a special effect on the Position of triggering unit and that special effect is a Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl It can create a nice triangle form.. but how?? is it a Math Trigger?
i have this trigger , it seems okay.. but the problem is the integer A will only work 1-2 times.. hmmm. :banghead::banghead:
help would be really appreciated :thup::thup:
Lightning Strike
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being...
Hello Guys I've been Creatin' A RPG map and Please Help Me on the Spells.
The Objective of my Heroes are to Destroy the World.. Which means The Heroes are the Antagonist But It's What I will use.
Heroes:
Chrondu'manthus - Model : (Anything Which Looks Antagonistic)
A hero which can...