you didnt tell me to click on ability-info so i couldnt find it. ioannes told me exactly where it was so i didnt have to spend 30 minutes searching something some guy in a fomum said that made half sense.
I am terrible at searching in editor so that might explain alot, but from my point of...
@zero: No i was just trying to add a requirement to void rays. Just like carriers need the fleet beacon to be produced.
@Ioannes: Thank you, kind sir, for your very useful post. rep'd.
besides, do you have any idea how to increase the hatchery's creep range when we start a new game? i saw...
How can I make the Void Rays require the Fleet Beacon? I tried going in the data editor in the units tab and going in the Tech Tree - Tech Tree Unlocked Units and unchecking ''void ray'' for the stargate and adding it for the fleet beacon but it doesnt work.
id also want to know how to...
Thanks alot.
though I need help for 2 more things.
thats how it looks.
Is there a way to make it work for every players? I tried the ''Picked Player'' but it doesnt work.
Also, I'd like a way to make a message appear under ''action''. Like A simple_message like ''all heavy air...
Do you think it would help if I posted the pictures of the units to help me find where they got it or do I have ge tin contact with that map maker? Because between you and me, I doupt the units are from amateurs, they look professionally done.