How can I make the Void Rays require the Fleet Beacon? I tried going in the data editor in the units tab and going in the Tech Tree - Tech Tree Unlocked Units and unchecking ''void ray'' for the stargate and adding it for the fleet beacon but it doesnt work.
id also want to know how to enlarge the creep you get when you start as zerg (from your hatchery). i know theres something to mess around with in the footprints but i dont know where
also, is there anyway to make an immortal attack air? i tried making air a requirement from the weapon thing but now i cant attack neither air or ground. if possible, id like to use the same attack icon like the stalker (not like the battle cruiser)
id also want to know how to enlarge the creep you get when you start as zerg (from your hatchery). i know theres something to mess around with in the footprints but i dont know where
also, is there anyway to make an immortal attack air? i tried making air a requirement from the weapon thing but now i cant attack neither air or ground. if possible, id like to use the same attack icon like the stalker (not like the battle cruiser)