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  1. 9

    Earth, Wind and Fire.

    This is a fairly old project i made around 07-08 which i started remake a lil while ago. I had a lot of fun doing so but i am a bit stuck atm. I thought i'd let people play it and watch if i get any constructive feedback on what i could do. Basically the map is a hero arena, you fight creeps...
  2. 9

    A unit takes damage / Is hit by a spell.

    Is there anything like this in GUI? I've been trying to think this one out myself. Basically i want to make certain spells knock you back and in my mind it would look something like this: Events A unit is hit by a spell. Conditions spell = charge. Actions Move unit...
  3. 9

    Charge ability.

    So i have been meaning to do this for a while but i just can't get it to work, im using GUI and want to make a charge like ability where the unit dashes toward targetted ground. How is this possible? The unit must be unmovable while charging.
  4. 9

    [Recruiting] Game Project!

    Hello my dear Thehelper.net users. Me and some fellow friends have started on programming a game, we are currently 4 people. Currently of what known the game will be a first person shooter, it will be written in python and c++ exp edition, C++ Dev. We currently have: 4 programmers, knowledge...
  5. 9

    Spell: Charge, how and what?

    I currently have a chanrge trigger i made, wich doesn't work and theres proablly lots of reasons why, so i just ask how does you mkae a charge ability? Description: Charge makes a unit run into an other unit very fast. :P
  6. 9

    Quests for RPG

    ben side working on something for a while now and i just tried to made a quest the trigger became like this: Bandits Quest1 Events Unit - A unit enters Quest1 <gen> Conditions ((Triggering unit) is A Hero) Equal to True Actions Quest - Display to (All...
  7. 9

    Leaderboard "doesn't work"

    Why doesn't following work? Oo Leaderboard Create Events Time - Elapsed game time is 1.00 seconds Conditions Actions Leaderboard - Create a leaderboard for (All players) titled Kills Player Group - Pick every player in (All players) and do (Actions)...
  8. 9

    Stormbolt, Can't have two spells based on it?

    I am trying to add 2 spells based of stormbolt in a spellbook, it doesn't seem to work. When i add them both and try to use one i use them both.. =.=
  9. 9

    Ability Problem!

    My friend asked me to post this for him, its an ability that doesn't work for him and he claims he did it himself. casting Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Fallin Rock Actions Set Caster_FR...
  10. 9

    Spell Problem, Shape gets wrong?

    Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Strik Force Actions For each (Integer A) from 1 to 10, do (Actions) Loop - Actions Set Angle = ((Position of (Casting unit)) offset by (50.00 x (Real((Integer...
  11. 9

    Spellbooks is a pain!

    I am so tierd of this shit xD 1. Add abilities to the spellbook when the units reaches a special level, and don't link that "tutorial" by andregosu or what his name is, becuase it doesn't work. 2. Make it avaible to level spells inside of the spellbook. Don't link the gose tutorial here...
  12. 9

    Dummies on line? xD

    This isn't as stupid as it sounds, i mean how do you place alot of dummy units on a straight line? ^^, is it the offset command?
  13. 9

    Spell doesn't work, why? :(

    It spawns the dummy but it doesn't do what its suppost to.. :( Event Map inti Conditions Actions Set dummy_casting = (last created unit) Set Target_twinblade = (random unit from (Units within 500.00 of caster_twinblades matching ((((matching unit) belongs to enemy of player red Equal...
  14. 9

    Add buffs?

    How to add a buff to a unit with triggers? Oo
  15. 9

    GUI Spell, trigger problem.

    Events Unit- A units starts the eefect of an ability Conditions (Ability being cast) Equal to FIRES Actions unit- Create 1 Dummy for (owner of (triggering unit)) facing bla bla.. Unit group . Pick every unit in (Units owned by owner of triggering unit of typ Dummy) and do (Actions)...
  16. 9

    Maximum amount of Desctructibles?

    I just went over the max amount of desctructibles... wtf? is that possible? i can still place more trees, so does it actually do something?
  17. 9

    Tutorial How to Protect your map!

    I saw some people asking how and theye did not seem to get a proper answer so i thought i could help :D First you will need a safe program called Wc3 Optimizer you can download it Here: http://world-editor-tutorials.thehelper.net/protect.php (at the bottom) Okey lets get started. Step...
  18. 9

    RPG Tribes

    This is dropped, delete the thread
  19. 9

    Hero Revive Leak?

    Events Unit - A unit owned by Player 1 (red) dies Unit - A unit owned by Player 2 (blue) dies Unit - A unit owned by Player 3 (teal) dies Unit - A unit owned by Player 4 (Purple) dies Unit - A unit owned by Player 6 (Orange) dies Unit - A...
  20. 9

    Spell special effects

    I've thought and thought of something and it is, is it possible to make a >cool< looking spell with triggers ? Oo Like i had an idea wich i don't seem to able to do becuase it doesn't seem POSSIBLE, Spell cool looking lol xD Events Unit - a unit starts the effect of an...
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