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    Custom AI not using custom units

    Hello all, my issue is as follows: As far as I know, I am doing everything correctly but for some unknown reason my custom AI is not able to build any custom units. All object data imported to the AI editor is current, the AI race is set to "custom", all units including the custom ones are...
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    How do I merge Models?

    I can't seem to find any good tutorials on this. I have Gmax and MdlVis. I want to take the archer off the hippogryph and put her on the archmage's horse. How do I do that?
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    How do I change the Wisp model on the Entangled Mine when gathering?

    It is a neat effect but my customized Entangled Gold Mine isn't gathered from by Wisps, so i need to switch them out as i did to the Wisp itself.
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    How Do I give a Bow and Crown to a unit?

    I want to add the Dark Ranger's bow and the rotating crown from the Inner Fire ability to a unit using that unit's weapon and overhead attachments. How do I do it? I'm sure model editing is involved.
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    How do I extract the Clockwork Goblin?

    I'm using Warcraft 3 Viewer and want to know how I can extract the Clockwork Goblin that is not in the War3 or War3x MPQs. I have been using Warcraft 3 Viewer on other unit just fine.
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    Entangled Gold Mine Error

    Hello all, I have made a custom Entangled Gold Mine by making minor changes to the Entangled Gold Mine and its abilities. This new mine is gathered by a different custom unit rather than the Wisp. All the edited abilities were only changed from the Wisp to the custom unit. Everything works...
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    Custom Tree of Life skin issue

    Hello all, I have replaced the Tree of Life's skin with that of the Corrupted Tree of Life in the Tree of Life's .mdl/mdx file to create a simple custom model. I know my import path is correct for the skin in the Import Editor but when i view the model in the World Editor only the team color...
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    Request help with fixing Corrupted Ancients

    Hello all, I'm trying to switch out the current models for the 3 Corrupted Ancients found under night elf campaign in the Object Editor. Not sure why Blizzard did this but the existing models do not have the alternate attack animation required to attack while rooted, causing the ancients briefly...
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    Setting Animation Sequences in Gmax question

    How do I set the name, intervals, and rarity of animation sequences in Gmax? I already have my custom model animated and just need to specify what parts of that are certain actions.
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    LithUnwrap can't read my .mdl

    I'm trying to pass a skinless, unanimated model through LithUnwrap for the purpose of starting a custom skin for my custom unit. I'm using Gmax to create the model and dexport to copy it pice by pice over to notepad to create my .mdl. LithUnwrap can't read my .mdl though. This is my first time...
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    Custom Model Doesn't Fit any Blizz skin

    Hello all, I have made a new model for a custom unit and am unsure how to plan the skin for it because it is shaped unlike any other unit already in the game. I am using GMAX and was wondering if anyone more skilled in its use knows how to get it to export all the faces of the model in 2D so I...
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    Force Properties

    Hello all! Thanks for your help on a previous issue. I'm trying to set up my map so that like a standard melee map players 1-10 are selectable by controller, race, team, color, and have a random start location. The catch is I also want an unchangeable hostile force already on the map in addition...
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    Unwanted Permanent Stun

    Hello all, I am having an annoying problem. I have changed Player 12 to the Blackrock Clan of evil orcs to add some flavor to an otherwise fairly average melee style map. Without any abilities or triggers that I have made, their units seem to have the random chance to permanently stun the unit...
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