Ok, now I have the model I want to replace SharedModels\EntangleWisp.mdl with, but how do I replace it without overwriting the Night Elves' wisp? I can't find the option to change the model in any of the abilities associated with gathering gold from my custom mine.
Or, you can trigger it. You detect how many treants are in the mine, and you attach your model to the mine.
The mine obviously has 5 attach points for those wisps, but I don't know the string... You could try it with sprite,first and things like that I guess.
However I think there are model editors or viewers that tell you what are the points.
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