Just started with Visual Studio, so i created this calculator.
It converts Base Damage, Damage Per Dice, Sides Per Die to Min and Max damage and vice-versa.
Screenshots:
(V1)
Download:
V1
V2
Hello! ;) I have a question:
How to make units no-collide with each other without locust?
Tried to change Pathing - Collision Size to 0.00 but they still do.
Help :)
After making 5 heroes, ive ran out of ideas for spells, so i want you to help me on those :P
My 1st hero is:
NERUBIAN WIDOW
2nd hero:
DEADEYE
The skill template:
LVL 1 : (4 Levels) (Level Skip 3)
LVL 2 : (4 Levels) (Level Skip 3)
LVL 3 : (4 Levels) (Level Skip 3)
LVL 6 : (2...
This is similar to the one i wanted with the "Changing ownership of units"
But this time i wants to add hp to units i have selected.
e.x.
-hpx2
-hpx3
-hpx4
...
my current trigger remade from the one free_killing gave me:
adding hp
Events
Player - Player 1 (Red) types a chat...
is it possible to change ownership of selected unit(-s)?
like i select 3 Footmen and type -(player color) e.x. Blue or just -player2 and the 3 footmen turn blue? and also, only Player 1 (red) can change ownership.
Does this trigger leak?
skillfloat1
Events
Unit - A unit Begins casting an ability
Conditions
Actions
Floating Text - Create floating text that reads (Name of (Ability being cast)) above (Casting unit) with Z offset 0.00, using font size 10.00, color...
im making an escape map. And i have a problem:
I need there units to move like this:
(image attached)
but i have a hard time making this :(
help please :)
Problem:
Sometimes, when i press a point to face it, the unit ignores it and slides into the snow (Killer terrain). Whats the problem with this trigger?
Triger:
slide
Events
Time - Every 0.04 seconds of game time
Conditions
Actions
Set tempGroup =...
will this trigger work?
check if playing
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked player) controller)...
I need suggestions for recipes for my map.
I fomeone isnt lazy, and wants to help me, suggest please :))
eg.:
A recipe to create Bow of the Moon. |nYou will need: |n-Bow of the Moon [Recipe] |n-Bow shaft |n-Weapon Enchantment Scroll |n-Thorium Bar |n |n |n|CFF7F00FFUnique|r|nIncreases the...
How to make units attack any unit in a region?
I need Player 12 units to attack any unit that is:
A hero
An Ally of player 1 (red)
in a region
what triggers i must use for this? :p
i have this trigger:
w12
Events
Time - Timer expires
Conditions
Actions
Countdown Timer - Destroy (Last created timer window)
Unit - Create 10 Spider for Player 12 (Brown) at (Center of spawn 1 <gen>) facing Default building facing degrees
Unit -...
every spell i try to use that i get from http://www.thehelper.net/forums/forumdisplay.php?f=122 doesn't work ;/
yes, i am doing it like it says in the spell trigger Readme. Still, doesnt work :(
please help :(
Im using a income system, that i foud on this forum, triggers are:
Income
Events
Unit - A unit enters (Playable map area)
Conditions
((Triggering unit) is A structure) Equal to False
Actions
If ((Unit-type of (Entering unit)) Equal to Peon) then do (Set...