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  1. J

    Disabled Triggers

    For happy peseant, Um i guess ill change that if any lag shows up but the trigger seems to run fine. Nd for the other mark thanks +rep
  2. J

    Disabled Triggers

    are u referring to the two loops in the 1st trigger?
  3. J

    Disabled Triggers

    Hey i cant seem to disable my triggers from the beginning of the match until they are enabled, how would i go about having them off ill show you the triggers i already have. Im only going to show one of the triggers that are supposed to be off until activated. Final resitance spawn...
  4. J

    World Editor Unlimited questions

    world editor unlimited?
  5. J

    Mountain king animation

    couldnt you just change the model file?
  6. J

    Upgrade Comparision?

    watch the double post
  7. J

    object editor

    my first spell took me two seconds i just did an enhanced blink lol
  8. J

    object editor

    ima little confused as what you mean
  9. J

    How to Give Gold and Lumber

    you could just make a simple trigger saying give x gold to player 1 if player 1 types ggold
  10. J

    Buffing spells

    thanks +rep
  11. J

    Buffing spells

    Hey im confused isnt buffs only for looks or if lets say i added a poisen cloud to carion swarm would both effects be use?
  12. J

    Make a Hero

    Wait for the hero thing what letter do u put in capitolized cuz i was trying to figure out what that screen was for
  13. J

    Activating a trigger

    but will that have the one on the bottom be deactivated until then?
  14. J

    Activating a trigger

    Hey i have two triggers im about to post. i want the first trigger to when activated activate the 2nd. What am i missing. Stage 1 Events Unit - A unit enters End Stage 1 <gen> Conditions (Triggering unit) Equal to The Exiled 0054 <gen> Actions Set...
  15. J

    TempPoint

    My Triggers that basically mess with each other are Stage 1 Events Unit - A unit enters End Stage 1 <gen> Conditions (Triggering unit) Equal to The Exiled 0054 <gen> Actions Set TempPoint = (Random point in End Stage 1 <gen>) Destructible - Open...
  16. J

    TempPoint

    ok i have a simple question... If i have the tempPoint1 set as the region Attack point in trigger 1 Then would it interfer to have temppoint1 in another trigger be stage end?
  17. J

    Aquired spells

    slapshots got a good point but i was impling that thered only be enough to fill up the blocks of the hero... so thanks for the help both of you +rep
  18. J

    Aquired spells

    Hey is it possible make it so that when killing a unit is killed you acquire a new spell? And how would i go about doing it, it seems simple, but before i go off doing all of this i rather no if its doable.
  19. J

    Autospawn units at the location of a buildable unit.

    wait im confused is he asking for the mines to be built or the unit who drops the mines?
  20. J

    Autospawn units at the location of a buildable unit.

    could he just be trainable? i mean being built and train look plenty alike
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