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  1. S

    quick question about unit group - pick units

    does the action unitgroup - pick units of type 1) pick dead units or dead heroes? 2) pick units that you have hiden by the unit - hide/unhide unit action?
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    Need some help with spawn points

    Hello i need some help to make a trigger for spawn points via triggers. and store them in point varriables My problem: I got a moving spawn point(a unit with a model fo a flag) that moves every 30 seconds. I got 2 teams, with a random amount of units between 1-6 untis. (based on how many...
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    Issued Order Target a/With no target - Order unit to do "string"?

    Can you order a unit to do the order stored in a string variable in beforehand?
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    Is it possible to make a game still being active when tabbed down?

    some games as some visual novels and wc3(single player) pasues when you tab down. is there anyway you can make a program "think" that you always have it as your active window?
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    I cannot log into msn

    well i haven't been able to log into msn messanger for like 3-4 month since the latest uppdate... Anyone have/had the same problem? Anyone have the solution to this? since the msn help forums are being emo and wont even reply to my threads...
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    Adding 2 event in the same trigger for diffrent functions?

    if its possible, lets say you have 2 diffrent function, function Use takes nothing returns nothing call ModifyHeroSkillPoints( GetTransportUnitBJ(), bj_MODIFYMETHOD_ADD, 500 ) endfunction function death takes nothing returns nothing call ModifyHeroSkillPoints(...
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    Any way to search FOLDERS SIZE?

    is there anyway to search for just folders and sort them by size? if else, is there any program you can downlaod that does it for you?
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    Random Array from anything?

    lets say i have... a integer with 7 arrays called: int[0, int[1]...int[6] how do i "pick" a random int[x] of these, without being able to pick the same int twice?
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    difference between a library and a scope?

    as topic, whats the difference between a library and scope? can a library be called a "class" in c#/c++? if not, what "function" can you draw a synonym too "class" for?
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    Looking for ideas for my map.

    Heya, me and my brother are working on a tbs-map for wc3, inspired of FF-Tactics to ps1 i belive, however we barley jsut started, that we got is a worknig turn system (with some modifications). However that we are looking for is what you/uss/we/whoever would like to see in this kind of...
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    looking for an formula

    if i have x units stored in a unit varible with array and if 1 of these units die, i want to remove the dead unit from my unit array and set all units above the unit that died one step lower. for example: i got 5 units stored in unit array called U[1], U[2] ... U[5]. if U[3] dies, U[4]...
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    detect unit order "follow"

    how do you detect if a unit is "following" another unit? in other words, if he is patrol after a unit with right mouse click? tried if current order = smart, did not work if current order = patrol, did not work so how do i detect the smart right mouse click order if you click on an allied...
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    Remove patrol icon?

    can you remove patrol action so you get an extra ability position?
  14. S

    Were can i find the standard "attack" icon?

    as title says, were can i find the icon that "Attack" are using?
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    Jass Request: stop unit if he tries to move without mana

    Heya, i would like to request a jass code that stopes units in unit group A to move if his mana becomes 0, and when he is moving he lose x mana. since i disslike timers in gui, and have yet to master jass timers, could someone make this trigger for me?
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    Unit Groups in jass? (probably very basic question)

    how are you using unit groups in JASS compare to how you use them in GUI? is it owrking kind of the same? else how does it work? for an example, would this be correct usage of unit groups in jass? (yeah i'm new on this, dont expect to much of me) function Group_action_test takes...
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    Request/Need help: win game trigger in GUI

    i looking for a way to make a victory trigger for my map, i want it as following: there is 2-3 teams. when there is only people in team x left in the region they are fighting in (only exist one region they can fight in) they should be victorius. I would be thanksful if someone could do...
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    why doesn't this store the units in right order?

    BattleSetupRound Region 1 Events Map initialization Conditions Actions Unit Group - Pick every unit in (Units in BattleFieldRegion[1]) and do (Actions) Loop - Actions Unit - Pause (Picked unit) Unit Group - Add...
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    looking for Area of effect circle models.

    if someone played gem td, that fire tower with Immolation got a ability that show up a circle on how long range the Immolation has, looking for a model simulary too that one, if it is a model they are using. any idea someone? else i'm looking for some way to show up the range of a unit...
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    TBS movement system?

    if someone have played final fantasy tactics (to gameboy or any other console) or heroes of might and magic, you know what i'm after. i'm looking for an easy way to make a TBS movement system for my map, but the first thing that came to my mind was to plase regions on each moveable plase and...
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