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    Necropolis image for minimap

    Hello, I was wondering if anyone could make a picture that would resemble a Necropolis (warcraft style of course, meaning it's hovering/flying). The picture should be as big as the warcraft 3 minimap, as I would like to have it be there. (Also, possibly could someone tell me how to do that or...
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    Targets allowed : Tauren

    Hey, once again I'm just wondering, and I don't necessarily need the following for my map, but say you would shift click Stats - Targets Allowed and add "Tauren" , would that make the unit's attack or the ability only be able to target tauren?
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    Blizzard TD Fire Elemental

    Hey, I was wondering if anyone knew which files all are required for the Fire Elemental model from the map Blizzard Tower Defense. I only want the model, not the missile Mainly: Do I need "BloodBlobs1.blp" "RibbonBlur1.blp" "ShockwaveWater1.blp" "WaterEnv1.blp"
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    Gameplay constants via triggers

    This isn't really important for my current project, but I was wondering; Is there a way to change Gameplay Constants via triggers, be it GUI or JASS?
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    Gargoyles , Stone Form

    Hello, for some reason Gargoyles and their Stone Form do not get along. (Basically, I have several Stone Form Gargoyles in my game. They stay in Stone Form until a certain Cinematic where four Stone Form Gargoyles suddenly turn out to be alive and transform into Gargoyle Form) Stone Form...
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    Not unhiding unit , Hero proper names

    Hello, I have a problem with a trigger. It is supposed to unhide a unit, but it doesn't. After looking over it, I was unable to find any faults (with the unhiding that is), does anybody know what's wrong? Also, my custom hero has 15 proper names, but every time I play (test) the scenario, he...
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