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  1. slayer

    Hidden Units Problem

    A simple trigger that hides all units within a region, and after a set amount of time the units should appear again (unhide), but they don't appear. The Conditions should be: All three Demon Gates is dead. Why doesn't it work? What have I done wrong? :confused: I will of course +rep the...
  2. slayer

    Creep Unit-Type ?

    Hi! I've made this trigger that spawn creeps as a periodic event. But I need a limit for the amount of creeps that are created regarding their level. e. g. in this case any level 1 creep will be spawned for a maximum of 50 of any creep of level 1. But the limit seems not to be working, why is...
  3. slayer

    Item Max Script

    Hello! I wanted to create a script were items spawn after buying a specific item from a shop. So far so good, it works as intended. But I also wanted to set a maximum of items being created, in this case a maximum of 4 items being created inside the region. I tried to do this, but without...
  4. slayer

    Variable Question

    Hi! I have a question on the Custom script: call RemoveLocation (udg_TempDLocation) used in this trigger: Tome Spawn Events Unit - A unit Sells an item (from shop) Conditions (Item-type of (Sold Item)) Equal to Sacred Tome START Q Actions Set...
  5. slayer

    Hero select, leak

    Hello! I am currently trying to get rid of and remove leaks from my map. This trigger does not work after removing the leak from it, why? :confused: Improved one: Alchemist Events Unit - A unit enters HEROAlchemist <gen> Conditions (Unit-type of (Triggering...
  6. slayer

    Leak Problem

    Ok, I apparently got a major leak problem on a map that I've spent a LOT of time and effort in, so I would appreciate answers... (yes I have checked the forum :rolleyes: ) -When I try to test my map, it starts to load, but freezes on about 95% every time. (In WE it starts perfectly and I am...
  7. slayer

    Items growing from the ground?

    I want to create a trigger that goes something like this: Every 30 seconds, create a X item in region, IF there is more than 3 of X item in this region do nothing. I have managed to fix this kind of trigger with units, but with items... I'm stuck :mad: Help anyone? :P
  8. slayer

    Respawned Creeps that Drop Items Upon Death ?

    Respawned Creeps that drop items upon death? I have made a map and used the creep respawn trigger codes described in the thread: http://www.thehelper.net/forums/showthread.php?t=40039 And this works very well. Now, my question is: How would a nice respawn-creep-trigger look like, that...
  9. slayer

    Trigger: Region, unit, time of day problem

    Hello! I want to use "vampires" on a map I've made, they will only be able to operate during the night, at daytime they will die if they're in a specific region wich I call "daylight". Daytime would be 06:00-18:00 and nighttime 18:00-06:00. I have absolutely no idea how to do this. :(...
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