Search results

  1. R

    Help With Item Trigger!

    Im Trying to build an item class system That is GUI built on the Item Classes Like Micilanious is Armor, Artifact is Secondary, Permanent is Primary Weapon. Charged Is Boots. Purchasable is like Wings Ect, And Campain is Special. Im trying to make it so u cannot have double items like Wing and...
  2. R

    Show Damage

    I would like to make it so the Damage done To Me or the Monster Shown In little letters Like on other games
  3. R

    Help with this trigger

    Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Forked Lightning (a dummy target ability) Actions Unit Group - Add (Target unit of ability being cast) to tempunitgroup For each (Integer A) from 1 to 3, do (Actions)...
  4. R

    Help with spells

    Cud someone help me Make a spell thats based off int like i wud like forked lightning to deal 2x int x level of skill thanks in advance
  5. R

    Help with creeps

    Um yes how do i Make Creep be level 100+ it wont let me i browsed the consistants and i cudnt find a thing
  6. R

    Help with Respawn

    yes i wud like to have my boss"s Respawn diffrent from my creeps i tryed setting it as player 11 but it wudnt respawn
  7. R

    Help with items

    Um i wud like to know how to add a level restriction on a item ive browsed the forum here and i cudnt find anything for it cud someone help me with it thanks :D
  8. R

    Help with Revival

    Ok I want my creeps to Revive but have the bosses not Revive at the same time as them atm i use this Events Unit - A unit owned by Neutral Hostile Dies Conditions Actions Wait 30.00 seconds Unit - Replace (Triggering unit) with a (Unit-type of (Triggering unit)) using The old unit's...
  9. R

    Help with spells

    im wondering how wud i make Summons/spells do Damage based on ur stats like a summon isbased on x1int and a skill like fire rain "2x int lvl 1" "3x int lvl 2" "4x int at lvl 3"
  10. R

    Help with Blp

    Um how do i get a blp file to work as a model? or make it a model >.> something =)
  11. R

    Item Respawn drop

    Hey i have a problem with my Item drop After the Creep Revives they stop dropping items i use this for respawn Events Map initialization conditions actions Set creepId = (creepId + 1) Set creepType[creepId] = (Unit-type of (Picked unit)) Set creepLocation[creepId] = (Position of (Picked unit))...
  12. R

    Hey just alittle confused here

    i have creep respawn working also item drop but.... Everything on themap Drops the same items im not sure how to seperate this or how to create a table for the trigger i use this atm Events Unit - A unit owned by Neutral Hostile Dies actions Item - Create Tome of Experience at...
  13. R

    Need help with Creep Respawn

    Im using a current one but everytime the creep dies it stops dropping items this is the formula i use Events unit- unit owned by neutral hostile dies Conditions Actions wait 10game sec Unit - Create 1 (Unit-type of (Triggering unit)) for Neutral Hostile at (Position of...
Top