ReDruMMurDeR
Member
- Reaction score
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Hey i have a problem with my Item drop After the Creep Revives they stop dropping items
i use this for respawn
that is what i use Also i wud like to make diffrent creeps drop diffrent things inadvance thanks for ur help
i use this for respawn
Trigger:
- Events
- Map initialization
- conditions
- actions
- Set creepId = (creepId + 1)
- Set creepType[creepId] = (Unit-type of (Picked unit))
- Set creepLocation[creepId] = (Position of (Picked unit))
- Set creepLocation[creepId] = (Position of (Picked unit))
Trigger:
- events
- Revive trigger 2
- Unit - A unit Dies
- conditions
- (Owner of (Triggering unit)) Equal to Neutral Hostile
- Actions
- Custom script: local integer udg_i
- Set i = (Custom value of (Triggering unit))
- Wait 20.00 seconds
- Unit - Create 1 creepType<i> for Neutral Hostile at creepLocation<i> facing Default building facing degrees
- Unit - Set the custom value of (Last created unit) to i
- </i></i>
that is what i use Also i wud like to make diffrent creeps drop diffrent things inadvance thanks for ur help