Search results

  1. Super Shadow

    Skibi's TD Secrets

    what happens when u type "Reaver Yoffin na Nilfast" it says a phrase and that u bought the biggest something Does anyting change? also theres secret regions and when put together it says do will die alone if u get all the secret regions, but im guesing thats just for fun
  2. Super Shadow

    Which Models Look Better for my Map?

    uber-bump :thup: (just to try to get a few more votes)
  3. Super Shadow

    Which Models Look Better for my Map?

    ya, some people ive been asking say use both... But there has always been just 1 apc, tank, and copter in past versions. Ill need to invent a new unit and make them different somehow if i put in both. Id rather just have 1 of each, seems kinda weird to have 2 different types of apcs that do same...
  4. Super Shadow

    Which Models Look Better for my Map?

    o sorry let me make it easier so u dont have to dl them. I also added a poll 2 apcs 2 assault copters 2 tanks 2 tanks and apcs Links to models http://www.hiveworkshop.com/forums/resource.php?t=50412&prev=page%3D1%26u%3DIllidan%28evil%29x%26r%3D20%26d%3Dlist%26status%3Dg...
  5. Super Shadow

    Which Models Look Better for my Map?

    i cant decide which tank, apc, and copter should be in my map. Its like island defense, in that there are lots of human workers that run around building bases, with uber strong zombie heroes trying to kill them. Here is a link to the pics in a microsoft word file. the pics are just screenshots...
  6. Super Shadow

    Random Tinker Rocket Strikes help?

    thanks for the jass to get rid of leaks, but the problem was it was neutral passive. when i switched it to neutral hostile they got stunned and hurt, not just hurt. Pretty weird, but i guese thats the way blizzard programmed it
  7. Super Shadow

    Random Tinker Rocket Strikes help?

    k, the only problem is im leaving away for the weekend... so i wont be able to work on it until i get back monday. so ya ill just put it off till then. ill submit a youtube video of what happens in game along with photos of how i made the trigger and ability
  8. Super Shadow

    Random Tinker Rocket Strikes help?

    ok for my map, i wanna have some random events. One is that itll randomly rain infernals doing 100 damage and stun heroes 6 secs, units 12 secs. I dont want it to kill trees (and u cant edit infernos to not kill trees), so i based the ability off tinkers cluster rockets. I made it look like...
  9. Super Shadow

    Rescueable Unit Problem

    o it has something to do with the fog, for there is a mode where u cant even see allies but u still are and its complicated, but if i made it directly rescuable by each person then it works
  10. Super Shadow

    Rescueable Unit Problem

    well just doing a easy test the trigger Test Events Map initialization Conditions Actions Unit - Make Archimonde 0050 <gen> Rescuable by (All allies of Player 1 (Red)) did not rescue him as teal.... why? whats wrong im gonna try various other forms...
  11. Super Shadow

    Weapon sounds, marine models

    im having the same problem, i am using konstructs marine models but they dont have sound. i used that trigger. before when i didnt use these models or the trigger everything was fun, but after the trigger the map freezes in the middle due to memory leak. im not sure if its because of the sound...
  12. Super Shadow

    Rescueable Unit Problem

    Wave 7 Events Unit - A unit Dies Conditions WaveWAIT Equal to 0 Wave Equal to 6 ((Number of units in (Units owned by Player 10 (Light Blue) matching (((Matching unit) is alive) Equal to True))) + ((Number of units in (Units owned by Player 11 (Dark...
  13. Super Shadow

    Rescueable Unit Problem

    i made a trigger that made 4 units rescuable by all allies of player 1. But when the players units come to it, they dont get rescued. They only get rescued by player 1, why?
  14. Super Shadow

    Make Infernal Not Kill Trees

    storm bolt......i think all those created dummies would make it lag cause i want 3 meteors a second raining down random parts of map for 75 seconds.
  15. Super Shadow

    Make Infernal Not Kill Trees

    ya but, i shouldve mensioned i made the summon unit last 1 second and invisible cause i dont want any unit, just the stun and damage.
  16. Super Shadow

    Make Infernal Not Kill Trees

    I made a meteor storm like event where a unit casts infernal at random places, but i dont want it to kill trees. The unit that casts it is passive and i want it to hurt every unit so the targets are enemy, friend, air, ground, structure, neutral. But it still kills trees. I want other abilities...
  17. Super Shadow

    Transfer Item from Hero to New Hero

    how do i make the egg have the items, when u construct it, even though it has hero inventory, it doesnt transer over
  18. Super Shadow

    Transfer Item from Hero to New Hero

    well what i want is i got my zombie hero. When he gets to level 16 he is able to build an egg. The egg is a nightelf building. When he builds the egg i want him either to drop the items, or trasnfer them from zombie to egg. When the egg finsihes consturtion, i replace the egg with a new hero...
  19. Super Shadow

    Transfer Item from Hero to New Hero

    it doenst work heres my trigger Building Egg Events Unit - A unit Begins construction Conditions (Unit-type of (Constructing structure)) Equal to Egg Actions For each (Integer A) from 1 to 6, do (Actions) Loop - Actions...
Top