Super Shadow
New Member
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I have a zombie map and theres a part where you can mutate your hero into an egg. Its a nightelf egg and its by the building command. Once the egg is complete i create a trigger that replaces the egg with a new mutated zombie hero level 1. The only problem is when they mutate into the egg, the hero loses all their items. How can i make the items transfer from the 1st hero to 2nd hero or 1st to egg to 2nd hero. Making the hero drop the items is ok too.