Hey all, So This custom hero i started a while ago, i have come back to i reviewed what i had did and most of it is good though here is the issues.
So i started work on the Second Skill - "Change Hero Attack Stance" as the name suggests it changes the attack stance, in this case it switch's...
Hey so i look a bit but i couldn't find anything solid. I have created a 45 frame animation for new water, which is lava. I exported and converted each frame so i have 45 septate frames all .blp I imported them and set the custom path to Replaceable Textures/Water/, now i tried A_Water## and...
So i have two heros, Both the same but one is a stronger tank and the other is a weaker striker. What i want to do is when the Tank decides that her would like to hit faster, Use's an Attack Stance ability, it removes the tank and changes the hero to weaker striker. I have this setup in game...
I use GUI, but for this trigger im pretty sure its better to do it in jass then GUI. I just want to give the Owner of A hero A % of the total amount of gold every 12 seconds. i have defined 4 Local Integers, but i want to set say Integer A to the Total Amount of Gold for Player 1, and Integer B...
Ok So i When a Hero is Selected, the Player is added to Temp_PlayerGroup[1] Then Later removed and added to Temp_PlayerGroup[2] and After this Is Removed again and Added Back to Temp_PlayerGroup[1]. Groups are Destroyed with Custom Script once they reach empty. Now the problem is that the player...
OK So In the Process of fine tuning a map, i found a error in my tiggers and changed a variable to any array, and because of this it disabled the relating actions. In the processes of correcting them, Becouse it was a temp player group i was using
Custom script - Call udg_Destorygroup...
Ok so i want players to select there hero ingame. so i just made a dummy storm bolt to have a target spell and made a trigger that is meant to remove the casting unit (wisp) and then change the ownership of the target to the owner of the casting unit. after it not working 4 a bit a set a...
Ok so i have an Item Recipe but i have done it differently because of how it is made. So i have a Woman Buy certain items and then in a spellbook i have dummy spells for each recipe. (as i want the whole thing to be an Skill use thing) then i have triggers that control each thing. and in that i...
Ok so i am making a (Sexiest) ability for my support woman (Tower builder) it is to make a sandwich and depending on the different sandwich it gives the eater different effects. I have the "Sandwich's" as buildings and what i want to happen is that the Woman buys the ingredients (Items) and then...
Ok so i have a custom spell moulded off black arrow, so when a unit dies (by Flame Arrow) it creats a small flame strike controlled by triggers other then spell data. in saying this im having trouble geting it to trigger it properly this is the trigger here:
FA 1
Events
Unit -...
Ok so here is my problem the waves for the Creeps SOME TIME do not turn off and this cause's problems, they are ment to turn off during the day (i have triggers to control this) but sometimes they just stay on?? This is the map here:
Thankyou
Ok so the Problem is easy to explain; I have a Hero/TD and the creep waves spawn and im wanting to kil them when they re-enter the spawn zone (they keep fleeing) so i have setup a trigger system and it seems to work at first and then all of a sudden it stops turning off and the waves keep...
OK this is a puzzle i have 8 towers, and during the day they turn on and at night turn off. Now these are 2 separate units with the same stats. I have an Unit group With an array of 2 (STowers[index]), index [1] being the on towers and Index [2] begin the off towers. i have it set up like this...
Ok like the name says im making a hero/td and i cant get the waves to start, i had a text display to see if it was the event and it was, the event is When
Player 9(grey) food Use Becomes = 0
But for some reason it will not run? i only have units for red on the map, and start locations for...
Hey so i know you cant make a unit a hero, but i m making a map and i have a cool skin for Human/Sorceress and need it as a hero? i tried the making a custom hero and using the model file and such, but it wont apply the skin didnt work, any ideas?
Hey i just made a Bridge using two foot Switchs and mutable elevators, they raise out of the deep water, and this is all gud but units that walk twards the bridge (with out it raised) will just clip down to the elevator and keep walking . this goes for leaving the elevator as well they will just...
Hey im new to Jass and i was wondering what is the event for the Ai wanting/about to expand? because i have a linked list template that i will fill, but i dont know what the event is for when to initialize it.
Thankyou
ps the parent for the linked list should be Player 2 (the Ai) right?
Hey if some one could point me in the right direction, that would be great. i just want to edit the Basic AI script tom tell them Were and when to expand.
can anyone please tell me the best tutorial do do this i have no prier knowledge but can can learn fast if i need to. any help please...